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author | Max Lingua | 2009-03-04 03:55:00 +0000 |
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committer | Max Lingua | 2009-03-04 03:55:00 +0000 |
commit | 804910c42219ddbbc428f619515952c1474e9096 (patch) | |
tree | 45d7676d7e6033b9ea14c71ff6527fc7e949cf8a /backends/platform/ps2/rpckbd.h | |
parent | 3a35b5b5f25a6ff5d20be5374bdb505f51ee3a43 (diff) | |
download | scummvm-rg350-804910c42219ddbbc428f619515952c1474e9096.tar.gz scummvm-rg350-804910c42219ddbbc428f619515952c1474e9096.tar.bz2 scummvm-rg350-804910c42219ddbbc428f619515952c1474e9096.zip |
- 0.13.x friendly ;-)
- new GUI/themes
- no more funky colors!
- load/delete saved games
- cleaned-up Makefile.PS2 :
- dropped multiple extra paths
- dropped deprecated deps (UCL, MPEG2)
- all possible devices are supported to store, play and save games:
- CD
- HD
- USB
- MC
- REMOTE ! (this could actually be anywhere on the internet
as long as you run "ps2client listen" on the machine on
the other side that hosts the games)
- tested from :
- ps2link
- uLE
- toxicOS
- tested with:
- bass
- bs1
- mi1
- comi
- indy4
- ft
- ite
- ihnm
- elvira1
- dig
- kyra
- lure
- simon2
- goblins1
Played all those games in 1 session using RTL. Very smooth,
sub-second RTL experience. No crash!
- new PAL/NTSC detection : we are now reading the flavor from PS2 ROM,
it should work on all PS2 slim too
- new PAL TV centering : no more missing chunk of games on top/bottom
- we can now read the savefiles from Linux/SDL and other backends!
if you add that you can read them from remote together with the
games that you already have there, you can imagine the fun ;-)
- we fully implement RTL with every games/engine
- we nicely reboot / shutdown on quit
- fully support for themes/savegames paths. Run from MC, play the
games on remote and store your data on USB or HD. No limits!
- universal write/read for every media (of course no write on CD/DVD!)
- fully async / DMA read-write access to every media (even MC!)
- optimized cache/read-ahead for every media - now COMI is fast and
enjoyable from remote as it is from CD ;-)
- non polluting MC storage, just 1 folder + 1 icon, so that you can
copy all your settings / saved games to another MC in one go!
svn-id: r39102
Diffstat (limited to 'backends/platform/ps2/rpckbd.h')
-rw-r--r-- | backends/platform/ps2/rpckbd.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/backends/platform/ps2/rpckbd.h b/backends/platform/ps2/rpckbd.h index 329d95b294..bc94cddf1b 100644 --- a/backends/platform/ps2/rpckbd.h +++ b/backends/platform/ps2/rpckbd.h @@ -1,3 +1,25 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + #ifndef __RPCKBD_H__ #define __RPCKBD_H__ |