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author | Max Horn | 2006-07-06 21:44:48 +0000 |
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committer | Max Horn | 2006-07-06 21:44:48 +0000 |
commit | 1d8d9f5510dc5f574e926bd6fadb9d20337daede (patch) | |
tree | 5cdcf6c8a233159776be9d90f3f39885222f65eb /backends/platform/ps2/savefile.h | |
parent | 9269ebe9f5a281f452594f1e8108e31c88a398fb (diff) | |
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Moving remaining platform/backends code, as previously threatened
svn-id: r23380
Diffstat (limited to 'backends/platform/ps2/savefile.h')
-rw-r--r-- | backends/platform/ps2/savefile.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/backends/platform/ps2/savefile.h b/backends/platform/ps2/savefile.h new file mode 100644 index 0000000000..aafb124ad0 --- /dev/null +++ b/backends/platform/ps2/savefile.h @@ -0,0 +1,80 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef __PS2_SAVEFILE__ +#define __PS2_SAVEFILE__ + +#include <libmc.h> +#include "common/savefile.h" + +class Gs2dScreen; +class OSystem_PS2; +class McAccess; + +class Ps2SaveFileManager : public Common::SaveFileManager { +public: + Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen); + virtual ~Ps2SaveFileManager(); + + virtual Common::InSaveFile *openForLoading(const char *filename); + virtual Common::OutSaveFile *openForSaving(const char *filename); + virtual void listSavefiles(const char *prefix, bool *marks, int num); + + /** Get the path to the save game directory. */ + virtual const char *getSavePath() const; + + void writeSaveNonblocking(char *name, void *buf, uint32 size); + void saveThread(void); + void quit(void); +private: + bool setupIcon(const char *dest, const char *ico, const char *descr1, const char *descr2); + + bool mcReadyForDir(const char *dir); + + void checkMainDirectory(void); + void splitPath(const char *fileName, char *dir, char *name); + uint16 *decompressIconData(uint16 *size); + + Gs2dScreen *_screen; + OSystem_PS2 *_system; + McAccess *_mc; + + int _autoSaveTid; + int _autoSaveSignal; + void *_autoSaveStack; + volatile bool _systemQuit; + uint8 *_autoSaveBuf; + uint32 _autoSaveSize; + char _autoSaveName[256]; + + mcTable *_mcDirList; + int _mcEntries; + char _mcDirName[256]; + bool _mcNeedsUpdate, _mcPresent; + uint32 _mcCheckTime; + + static const uint8 _rleIcoData[14018]; + static const iconIVECTOR _bgcolor[4]; + static const iconFVECTOR _lightdir[3], _lightcol[3], _ambient; +}; + +#endif // __PS2_SAVEFILE__ |