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authorMax Horn2006-07-06 21:44:48 +0000
committerMax Horn2006-07-06 21:44:48 +0000
commit1d8d9f5510dc5f574e926bd6fadb9d20337daede (patch)
tree5cdcf6c8a233159776be9d90f3f39885222f65eb /backends/platform/ps2/savefile.h
parent9269ebe9f5a281f452594f1e8108e31c88a398fb (diff)
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Moving remaining platform/backends code, as previously threatened
svn-id: r23380
Diffstat (limited to 'backends/platform/ps2/savefile.h')
-rw-r--r--backends/platform/ps2/savefile.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/backends/platform/ps2/savefile.h b/backends/platform/ps2/savefile.h
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+++ b/backends/platform/ps2/savefile.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef __PS2_SAVEFILE__
+#define __PS2_SAVEFILE__
+
+#include <libmc.h>
+#include "common/savefile.h"
+
+class Gs2dScreen;
+class OSystem_PS2;
+class McAccess;
+
+class Ps2SaveFileManager : public Common::SaveFileManager {
+public:
+ Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen);
+ virtual ~Ps2SaveFileManager();
+
+ virtual Common::InSaveFile *openForLoading(const char *filename);
+ virtual Common::OutSaveFile *openForSaving(const char *filename);
+ virtual void listSavefiles(const char *prefix, bool *marks, int num);
+
+ /** Get the path to the save game directory. */
+ virtual const char *getSavePath() const;
+
+ void writeSaveNonblocking(char *name, void *buf, uint32 size);
+ void saveThread(void);
+ void quit(void);
+private:
+ bool setupIcon(const char *dest, const char *ico, const char *descr1, const char *descr2);
+
+ bool mcReadyForDir(const char *dir);
+
+ void checkMainDirectory(void);
+ void splitPath(const char *fileName, char *dir, char *name);
+ uint16 *decompressIconData(uint16 *size);
+
+ Gs2dScreen *_screen;
+ OSystem_PS2 *_system;
+ McAccess *_mc;
+
+ int _autoSaveTid;
+ int _autoSaveSignal;
+ void *_autoSaveStack;
+ volatile bool _systemQuit;
+ uint8 *_autoSaveBuf;
+ uint32 _autoSaveSize;
+ char _autoSaveName[256];
+
+ mcTable *_mcDirList;
+ int _mcEntries;
+ char _mcDirName[256];
+ bool _mcNeedsUpdate, _mcPresent;
+ uint32 _mcCheckTime;
+
+ static const uint8 _rleIcoData[14018];
+ static const iconIVECTOR _bgcolor[4];
+ static const iconFVECTOR _lightdir[3], _lightcol[3], _ambient;
+};
+
+#endif // __PS2_SAVEFILE__