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author | Eugene Sandulenko | 2007-12-28 07:37:04 +0000 |
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committer | Eugene Sandulenko | 2007-12-28 07:37:04 +0000 |
commit | d4d072fe0484918b6caf4571b933a9b374177e5b (patch) | |
tree | 723ec83a76c9a7bb5d0fc381a69a5c60c8b542a2 /backends/platform/ps2/savefile.h | |
parent | 26913c30574c688a4761714a973bee684bfc1b7c (diff) | |
download | scummvm-rg350-d4d072fe0484918b6caf4571b933a9b374177e5b.tar.gz scummvm-rg350-d4d072fe0484918b6caf4571b933a9b374177e5b.tar.bz2 scummvm-rg350-d4d072fe0484918b6caf4571b933a9b374177e5b.zip |
Patch #1857121: Refactoring of the getSavePath method
svn-id: r30032
Diffstat (limited to 'backends/platform/ps2/savefile.h')
-rw-r--r-- | backends/platform/ps2/savefile.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/backends/platform/ps2/savefile.h b/backends/platform/ps2/savefile.h index 1eafd7eadb..5e3c12beb7 100644 --- a/backends/platform/ps2/savefile.h +++ b/backends/platform/ps2/savefile.h @@ -42,12 +42,10 @@ public: virtual Common::OutSaveFile *openForSaving(const char *filename); virtual void listSavefiles(const char *prefix, bool *marks, int num); - /** Get the path to the save game directory. */ - virtual const char *getSavePath() const; - void writeSaveNonblocking(char *name, void *buf, uint32 size); void saveThread(void); void quit(void); + private: bool setupIcon(const char *dest, const char *ico, const char *descr1, const char *descr2); |