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author | Yotam Barnoy | 2010-08-17 09:45:14 +0000 |
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committer | Yotam Barnoy | 2010-08-17 09:45:14 +0000 |
commit | aa16c9e04699e9f441db071d7e27ebfcad17074c (patch) | |
tree | 99b6d877a76b827b8e9bd10859df0bdd24cf6c4b /backends/platform/ps2/savefilemgr.h | |
parent | 06960d33e15bc80f9912fa92f11dd82388199bd6 (diff) | |
download | scummvm-rg350-aa16c9e04699e9f441db071d7e27ebfcad17074c.tar.gz scummvm-rg350-aa16c9e04699e9f441db071d7e27ebfcad17074c.tar.bz2 scummvm-rg350-aa16c9e04699e9f441db071d7e27ebfcad17074c.zip |
PSP: changed display options to Full Screen, Keep Aspect Ratio and Original Resolution
This greatly simplifies the display options and makes them more practical. Original resolution will try to fit the game to the screen pixel-to-pixel, and will revert to full screen if it fails. Keep AR maximizes height and adjusts the width accordingly. This works very well with 320x200 games (AR of 1.6) which is close to the PSP's 1.7, but not so well with 320x240/640x480 (AR of 1.3). Full Screen is still default.
svn-id: r52138
Diffstat (limited to 'backends/platform/ps2/savefilemgr.h')
0 files changed, 0 insertions, 0 deletions