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| author | Eugene Sandulenko | 2010-10-19 20:50:29 +0000 |
|---|---|---|
| committer | Eugene Sandulenko | 2010-10-19 20:50:29 +0000 |
| commit | 0d1d4818947c085cb3714b73024738cb99f5fca9 (patch) | |
| tree | e3b137a3f24b622f58d5e4e96859ba3a07fae933 /backends/platform/ps2/sdlkeys.h | |
| parent | 490d4aef0ef1c0649f1ff8e81ce315c830562c11 (diff) | |
| download | scummvm-rg350-0d1d4818947c085cb3714b73024738cb99f5fca9.tar.gz scummvm-rg350-0d1d4818947c085cb3714b73024738cb99f5fca9.tar.bz2 scummvm-rg350-0d1d4818947c085cb3714b73024738cb99f5fca9.zip | |
SWORD25: Properly implement GraphicEngine::fill()
Now all transitions and dimming out screen at exit dialog is supported.
svn-id: r53620
Diffstat (limited to 'backends/platform/ps2/sdlkeys.h')
0 files changed, 0 insertions, 0 deletions
