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| author | Johannes Schickel | 2012-06-16 02:18:01 +0200 |
|---|---|---|
| committer | Johannes Schickel | 2012-06-16 02:18:01 +0200 |
| commit | 31880186e1c78023e2e552a7fceaa27c3d2d08b1 (patch) | |
| tree | 08f62b1b8d032a490e1d3d63f33814ed93785439 /backends/platform/ps2/systemps2.cpp | |
| parent | f917db972e0ae7e4e82a6430010a155cbb3a92c0 (diff) | |
| download | scummvm-rg350-31880186e1c78023e2e552a7fceaa27c3d2d08b1.tar.gz scummvm-rg350-31880186e1c78023e2e552a7fceaa27c3d2d08b1.tar.bz2 scummvm-rg350-31880186e1c78023e2e552a7fceaa27c3d2d08b1.zip | |
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *" as buffer.
This removes the need to convert the parameter to copyRectToScreen to
"const byte *", which is commonly used in games, which use Graphics::Surface
to store their graphics data.
Diffstat (limited to 'backends/platform/ps2/systemps2.cpp')
| -rw-r--r-- | backends/platform/ps2/systemps2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index 668ac93a07..9413c55062 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -554,7 +554,7 @@ void OSystem_PS2::grabPalette(byte *colors, uint start, uint num) { _screen->grabPalette(colors, (uint8)start, (uint16)num); } -void OSystem_PS2::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { +void OSystem_PS2::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { _screen->copyScreenRect((const uint8*)buf, pitch, x, y, w, h); } |
