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author | Johannes Schickel | 2012-06-20 08:02:26 -0700 |
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committer | Johannes Schickel | 2012-06-20 08:02:26 -0700 |
commit | 4fb9bceabc4309a477472aa55207eae55bc0aa13 (patch) | |
tree | 1e119f6d63d0a4c5c38a7caabd92be335749f07d /backends/platform/ps2 | |
parent | 5a2e65469f3650dc9785bf27b77d25d285ded4f1 (diff) | |
parent | aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95 (diff) | |
download | scummvm-rg350-4fb9bceabc4309a477472aa55207eae55bc0aa13.tar.gz scummvm-rg350-4fb9bceabc4309a477472aa55207eae55bc0aa13.tar.bz2 scummvm-rg350-4fb9bceabc4309a477472aa55207eae55bc0aa13.zip |
Merge pull request #246 from lordhoto/osystem-void-buffers
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
Diffstat (limited to 'backends/platform/ps2')
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.cpp | 4 | ||||
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.h | 4 | ||||
-rw-r--r-- | backends/platform/ps2/systemps2.cpp | 14 | ||||
-rw-r--r-- | backends/platform/ps2/systemps2.h | 8 |
4 files changed, 15 insertions, 15 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index 8df6198c38..f93166ef67 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -564,7 +564,7 @@ void Gs2dScreen::clearPrintfOverlay(void) { free(tmpBuf); } -void Gs2dScreen::copyOverlayRect(const uint16 *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h) { +void Gs2dScreen::copyOverlayRect(const byte *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h) { WaitSema(g_DmacSema); // warning("_overlayBuf [dst] = %x", _overlayBuf); @@ -601,7 +601,7 @@ void Gs2dScreen::clearOverlay(void) { SignalSema(g_DmacSema); } -void Gs2dScreen::grabOverlay(uint16 *buf, uint16 pitch) { +void Gs2dScreen::grabOverlay(byte *buf, uint16 pitch) { uint16 *src = _overlayBuf; for (uint32 cnt = 0; cnt < _height; cnt++) { memcpy(buf, src, _width * 2); diff --git a/backends/platform/ps2/Gs2dScreen.h b/backends/platform/ps2/Gs2dScreen.h index 4fbb3fdef8..005dabc809 100644 --- a/backends/platform/ps2/Gs2dScreen.h +++ b/backends/platform/ps2/Gs2dScreen.h @@ -62,8 +62,8 @@ public: void updateScreen(void); void grabPalette(uint8 *pal, uint8 start, uint16 num); //- overlay routines - void copyOverlayRect(const uint16 *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h); - void grabOverlay(uint16 *buf, uint16 pitch); + void copyOverlayRect(const byte *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h); + void grabOverlay(byte *buf, uint16 pitch); void clearOverlay(void); void showOverlay(void); void hideOverlay(void); diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index 668ac93a07..5628658381 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -554,7 +554,7 @@ void OSystem_PS2::grabPalette(byte *colors, uint start, uint num) { _screen->grabPalette(colors, (uint8)start, (uint16)num); } -void OSystem_PS2::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { +void OSystem_PS2::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { _screen->copyScreenRect((const uint8*)buf, pitch, x, y, w, h); } @@ -618,8 +618,8 @@ void OSystem_PS2::warpMouse(int x, int y) { _screen->setMouseXy(x, y); } -void OSystem_PS2::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) { - _screen->setMouseOverlay(buf, w, h, hotspot_x, hotspot_y, keycolor); +void OSystem_PS2::setMouseCursor(const void *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) { + _screen->setMouseOverlay((const byte *)buf, w, h, hotspot_x, hotspot_y, keycolor); } void OSystem_PS2::showOverlay(void) { @@ -634,12 +634,12 @@ void OSystem_PS2::clearOverlay(void) { _screen->clearOverlay(); } -void OSystem_PS2::grabOverlay(OverlayColor *buf, int pitch) { - _screen->grabOverlay((uint16 *)buf, (uint16)pitch); +void OSystem_PS2::grabOverlay(void *buf, int pitch) { + _screen->grabOverlay((byte *)buf, (uint16)pitch); } -void OSystem_PS2::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { - _screen->copyOverlayRect((const uint16*)buf, (uint16)pitch, (uint16)x, (uint16)y, (uint16)w, (uint16)h); +void OSystem_PS2::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) { + _screen->copyOverlayRect((const byte *)buf, (uint16)pitch, (uint16)x, (uint16)y, (uint16)w, (uint16)h); } Graphics::PixelFormat OSystem_PS2::getOverlayFormat(void) const { diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h index 7bbe061e42..99482d4da4 100644 --- a/backends/platform/ps2/systemps2.h +++ b/backends/platform/ps2/systemps2.h @@ -62,7 +62,7 @@ protected: virtual void grabPalette(byte *colors, uint start, uint num); public: - virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); + virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h); virtual void setShakePos(int shakeOffset); virtual Graphics::Surface *lockScreen(); virtual void unlockScreen(); @@ -72,15 +72,15 @@ public: virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); - virtual void grabOverlay(OverlayColor *buf, int pitch); - virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); + virtual void grabOverlay(void *buf, int pitch); + virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayWidth(void); virtual int16 getOverlayHeight(void); virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); - virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = 0); + virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = 0); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); |