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author | Tarek Soliman | 2012-02-15 09:53:31 -0600 |
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committer | Tarek Soliman | 2012-02-15 10:07:10 -0600 |
commit | a4798602d7a025dc13fd253d584dbf29dbec488d (patch) | |
tree | d6e764535eb4eef6d3c313e00a7eaea8b1724a2d /backends/platform/ps2 | |
parent | 921f602ab8631a9d10e0a173b6b331dbafda564a (diff) | |
download | scummvm-rg350-a4798602d7a025dc13fd253d584dbf29dbec488d.tar.gz scummvm-rg350-a4798602d7a025dc13fd253d584dbf29dbec488d.tar.bz2 scummvm-rg350-a4798602d7a025dc13fd253d584dbf29dbec488d.zip |
JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
Diffstat (limited to 'backends/platform/ps2')
-rw-r--r-- | backends/platform/ps2/DmaPipe.cpp | 6 | ||||
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.cpp | 18 | ||||
-rw-r--r-- | backends/platform/ps2/fileio.cpp | 12 | ||||
-rw-r--r-- | backends/platform/ps2/icon.cpp | 8 | ||||
-rw-r--r-- | backends/platform/ps2/ps2mutex.cpp | 6 | ||||
-rw-r--r-- | backends/platform/ps2/ps2pad.cpp | 2 | ||||
-rw-r--r-- | backends/platform/ps2/systemps2.cpp | 18 |
7 files changed, 35 insertions, 35 deletions
diff --git a/backends/platform/ps2/DmaPipe.cpp b/backends/platform/ps2/DmaPipe.cpp index c6f6ab72ac..a346a67566 100644 --- a/backends/platform/ps2/DmaPipe.cpp +++ b/backends/platform/ps2/DmaPipe.cpp @@ -48,7 +48,7 @@ private: DmaPipe::DmaPipe(uint32 size) { size &= ~0x1F; - _buf = (uint64*)memalign(64, size); + _buf = (uint64 *)memalign(64, size); _curPipe = 0; _pipes[0] = new SinglePipe(_buf, size >> 4); _pipes[1] = new SinglePipe(_buf + (size >> 4), size >> 4); @@ -260,7 +260,7 @@ void SinglePipe::init(void) { _buf[0] = 0x0000000070000000; _buf[1] = 0; _chainHead = _buf; - _chainSize = (uint16*)_chainHead; + _chainSize = (uint16 *)_chainHead; _bufPos = _buf + 2; } @@ -272,7 +272,7 @@ void SinglePipe::appendChain(uint64 dmaTag) { _chainHead = _bufPos; _chainHead[0] = dmaTag; _chainHead[1] = 0; - _chainSize = (uint16*)_chainHead; + _chainSize = (uint16 *)_chainHead; _bufPos += 2; } diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index b70e8b13fa..8df6198c38 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -130,9 +130,9 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode tvMode) { _height = height; _pitch = (width + 127) & ~127; - _screenBuf = (uint8*)memalign(64, _width * _height); - _overlayBuf = (uint16*)memalign(64, _width * _height * 2); - _clut = (uint32*)memalign(64, 256 * 4); + _screenBuf = (uint8 *)memalign(64, _width * _height); + _overlayBuf = (uint16 *)memalign(64, _width * _height * 2); + _clut = (uint32 *)memalign(64, 256 * 4); memset(_screenBuf, 0, _width * _height); memset(_clut, 0, 256 * sizeof(uint32)); @@ -291,11 +291,11 @@ void Gs2dScreen::quit(void) { } void Gs2dScreen::createAnimTextures(void) { - uint8 *buf = (uint8*)memalign(64, 16 * 64); + uint8 *buf = (uint8 *)memalign(64, 16 * 64); memset(buf, 0, 16 * 64); uint32 vramDest = _texPtrs[TEXT]; for (int i = 0; i < 16; i++) { - uint32 *destPos = (uint32*)buf; + uint32 *destPos = (uint32 *)buf; for (int ch = 15; ch >= 0; ch--) { const uint32 *src = (const uint32*)(_binaryData + ((_binaryPattern[i] >> ch) & 1) * 4 * 14); for (int line = 0; line < 14; line++) @@ -331,8 +331,8 @@ void Gs2dScreen::newScreenSize(uint16 width, uint16 height) { // malloc new buffers free(_screenBuf); free(_overlayBuf); - _screenBuf = (uint8*)memalign(64, _width * _height); - _overlayBuf = (uint16*)memalign(64, _width * _height * 2); + _screenBuf = (uint8 *)memalign(64, _width * _height); + _overlayBuf = (uint16 *)memalign(64, _width * _height * 2); memset(_screenBuf, 0, _width * height); memset(_overlayBuf, 0, _width * height * 2); memset(_clut, 0, 256 * sizeof(uint32)); @@ -556,7 +556,7 @@ void Gs2dScreen::copyPrintfOverlay(const uint8 *buf) { } void Gs2dScreen::clearPrintfOverlay(void) { - uint8 *tmpBuf = (uint8*)memalign(64, 320 * 200); + uint8 *tmpBuf = (uint8 *)memalign(64, 320 * 200); memset(tmpBuf, 4, 320 * 200); _dmaPipe->uploadTex(_texPtrs[PRINTF], 3 * 128, 0, 0, GS_PSMT8H, tmpBuf, 320, 200); _dmaPipe->flush(); @@ -619,7 +619,7 @@ void Gs2dScreen::setMouseOverlay(const uint8 *buf, uint16 width, uint16 height, _mTraCol = transpCol; _clutChanged = true; } - uint8 *bufCopy = (uint8*)memalign(64, M_SIZE * M_SIZE); // make a copy to align to 64 bytes + uint8 *bufCopy = (uint8 *)memalign(64, M_SIZE * M_SIZE); // make a copy to align to 64 bytes memset(bufCopy, _mTraCol, M_SIZE * M_SIZE); for (int cnt = 0; cnt < height; cnt++) memcpy(bufCopy + cnt * M_SIZE, buf + cnt * width, width); diff --git a/backends/platform/ps2/fileio.cpp b/backends/platform/ps2/fileio.cpp index ef01f3a693..1ec16a3817 100644 --- a/backends/platform/ps2/fileio.cpp +++ b/backends/platform/ps2/fileio.cpp @@ -52,7 +52,7 @@ Ps2File::Ps2File() { _eof = false; _err = false; - _cacheBuf = (uint8*)memalign(64, CACHE_SIZE * 2); + _cacheBuf = (uint8 *)memalign(64, CACHE_SIZE * 2); _cacheOpRunning = 0; _filePos = _physFilePos = _cachePos = 0; @@ -362,7 +362,7 @@ uint32 Ps2File::read(void *dest, uint32 len) { _eof = true; } - uint8 *destBuf = (uint8*)dest; + uint8 *destBuf = (uint8 *)dest; if ((_filePos < _cachePos) || (_filePos + len > _cachePos + _bytesInCache)) cacheReadSync(); // we have to read from CD, sync cache. @@ -413,7 +413,7 @@ uint32 Ps2File::read(void *dest, uint32 len) { #ifdef __PS2_FILE_SEMA__ SignalSema(_sema); #endif - return destBuf - (uint8*)dest; + return destBuf - (uint8 *)dest; } uint32 Ps2File::write(const void *src, uint32 len) { @@ -518,7 +518,7 @@ FILE *ps2_fopen(const char *fname, const char *mode) { } int ps2_fclose(FILE *stream) { - Ps2File *file = (Ps2File*)stream; + Ps2File *file = (Ps2File *)stream; delete file; @@ -528,10 +528,10 @@ int ps2_fclose(FILE *stream) { size_t ps2_fread(void *buf, size_t r, size_t n, FILE *stream) { assert(r != 0); - return ((Ps2File*)stream)->read(buf, r * n) / r; + return ((Ps2File *)stream)->read(buf, r * n) / r; } size_t ps2_fwrite(const void *buf, size_t r, size_t n, FILE *stream) { assert(r != 0); - return ((Ps2File*)stream)->write(buf, r * n) / r; + return ((Ps2File *)stream)->write(buf, r * n) / r; } diff --git a/backends/platform/ps2/icon.cpp b/backends/platform/ps2/icon.cpp index 9852e6d40b..bda4843647 100644 --- a/backends/platform/ps2/icon.cpp +++ b/backends/platform/ps2/icon.cpp @@ -960,13 +960,13 @@ void PS2Icon::setup(mcIcon *icon) { memcpy(icon->head, "PS2D", 4); icon->nlOffset = strlen(_info) + 1; strcpy(title, _info); - strcpy_sjis((short*)&(icon->title), title); + strcpy_sjis((short *)&(icon->title), title); icon->trans = 0x10; memcpy(icon->bgCol, _bgcolor, sizeof(_bgcolor)); memcpy(icon->lightDir, _lightdir, sizeof(_lightdir)); memcpy(icon->lightCol, _lightcol, sizeof(_lightcol)); memcpy(icon->lightAmbient, _ambient, sizeof(_ambient)); - strcpy((char*)icon->view, "scummvm.icn"); - strcpy((char*)icon->copy, "scummvm.icn"); - strcpy((char*)icon->del, "scummvm.icn"); + strcpy((char *)icon->view, "scummvm.icn"); + strcpy((char *)icon->copy, "scummvm.icn"); + strcpy((char *)icon->del, "scummvm.icn"); } diff --git a/backends/platform/ps2/ps2mutex.cpp b/backends/platform/ps2/ps2mutex.cpp index 5b30fa7862..ae63fe5724 100644 --- a/backends/platform/ps2/ps2mutex.cpp +++ b/backends/platform/ps2/ps2mutex.cpp @@ -57,7 +57,7 @@ OSystem::MutexRef OSystem_PS2::createMutex(void) { void OSystem_PS2::lockMutex(MutexRef mutex) { WaitSema(_mutexSema); - Ps2Mutex *sysMutex = (Ps2Mutex*)mutex; + Ps2Mutex *sysMutex = (Ps2Mutex *)mutex; int tid = GetThreadId(); assert(tid != 0); @@ -75,7 +75,7 @@ void OSystem_PS2::lockMutex(MutexRef mutex) { void OSystem_PS2::unlockMutex(MutexRef mutex) { WaitSema(_mutexSema); - Ps2Mutex *sysMutex = (Ps2Mutex*)mutex; + Ps2Mutex *sysMutex = (Ps2Mutex *)mutex; int tid = GetThreadId(); if (sysMutex->owner && sysMutex->count && (sysMutex->owner == tid)) @@ -90,7 +90,7 @@ void OSystem_PS2::unlockMutex(MutexRef mutex) { void OSystem_PS2::deleteMutex(MutexRef mutex) { WaitSema(_mutexSema); - Ps2Mutex *sysMutex = (Ps2Mutex*)mutex; + Ps2Mutex *sysMutex = (Ps2Mutex *)mutex; if (sysMutex->owner || sysMutex->count) printf("WARNING: Deleting LOCKED mutex!\n"); DeleteSema(sysMutex->sema); diff --git a/backends/platform/ps2/ps2pad.cpp b/backends/platform/ps2/ps2pad.cpp index eeb9dfbd93..b6afc217e6 100644 --- a/backends/platform/ps2/ps2pad.cpp +++ b/backends/platform/ps2/ps2pad.cpp @@ -30,7 +30,7 @@ Ps2Pad::Ps2Pad(OSystem_PS2 *system) { _system = system; - _padBuf = (uint8*)memalign(64, 256); + _padBuf = (uint8 *)memalign(64, 256); _padStatus = STAT_NONE; padInit(0); // initialize library diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index 481227dd02..d4e993da63 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -384,8 +384,8 @@ void OSystem_PS2::initTimer(void) { ee_thread_t timerThread, soundThread, thisThread; ReferThreadStatus(GetThreadId(), &thisThread); - _timerStack = (uint8*)malloc(TIMER_STACK_SIZE); - _soundStack = (uint8*)malloc(SOUND_STACK_SIZE); + _timerStack = (uint8 *)malloc(TIMER_STACK_SIZE); + _soundStack = (uint8 *)malloc(SOUND_STACK_SIZE); // give timer thread a higher priority than main thread timerThread.initial_priority = thisThread.current_priority - 1; @@ -435,7 +435,7 @@ void OSystem_PS2::timerThreadCallback(void) { } void OSystem_PS2::soundThreadCallback(void) { - int16 *soundBufL = (int16*)memalign(64, SMP_PER_BLOCK * sizeof(int16) * 2); + int16 *soundBufL = (int16 *)memalign(64, SMP_PER_BLOCK * sizeof(int16) * 2); int16 *soundBufR = soundBufL + SMP_PER_BLOCK; int bufferedSamples = 0; @@ -453,9 +453,9 @@ void OSystem_PS2::soundThreadCallback(void) { if (bufferedSamples <= 8 * SMP_PER_BLOCK) { // we have to produce more samples, call sound mixer // the scratchpad at 0x70000000 is used as temporary soundbuffer - //_scummSoundProc(_scummSoundParam, (uint8*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); - // Audio::Mixer::mixCallback(_scummMixer, (byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); - _scummMixer->mixCallback((byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); + //_scummSoundProc(_scummSoundParam, (uint8 *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); + // Audio::Mixer::mixCallback(_scummMixer, (byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); + _scummMixer->mixCallback((byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); // demux data into 2 buffers, L and R __asm__ ( @@ -635,7 +635,7 @@ void OSystem_PS2::clearOverlay(void) { } void OSystem_PS2::grabOverlay(OverlayColor *buf, int pitch) { - _screen->grabOverlay((uint16*)buf, (uint16)pitch); + _screen->grabOverlay((uint16 *)buf, (uint16)pitch); } void OSystem_PS2::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { @@ -738,12 +738,12 @@ void OSystem_PS2::msgPrintf(int millis, const char *format, ...) { lnSta = lnEnd + 1; } - uint8 *scrBuf = (uint8*)memalign(64, 320 * 200); + uint8 *scrBuf = (uint8 *)memalign(64, 320 * 200); memset(scrBuf, 4, 320 * 200); uint8 *dstPos = scrBuf + ((200 - posY) >> 1) * 320 + (320 - maxWidth) / 2; for (int y = 0; y < posY; y++) { - uint8 *srcPos = (uint8*)surf.getBasePtr((300 - maxWidth) / 2, y); + uint8 *srcPos = (uint8 *)surf.getBasePtr((300 - maxWidth) / 2, y); for (int x = 0; x < maxWidth; x++) dstPos[x] = srcPos[x] + 5; dstPos += 320; |