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authorJohannes Schickel2012-06-16 03:10:43 +0200
committerJohannes Schickel2012-06-16 03:28:42 +0200
commitd27d951d0b079a301ea1c6a3731bc1fc83234cff (patch)
tree89ba167aa2060ef72e2d33aa3536380852926f5d /backends/platform/ps2
parent58bf8090cc760cd3c02724ae4479494d3b3a2cc1 (diff)
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BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
This is mainly for consistency with OSystem::copyRectToScreen.
Diffstat (limited to 'backends/platform/ps2')
-rw-r--r--backends/platform/ps2/systemps2.cpp4
-rw-r--r--backends/platform/ps2/systemps2.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 9413c55062..a639725d78 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -618,8 +618,8 @@ void OSystem_PS2::warpMouse(int x, int y) {
_screen->setMouseXy(x, y);
}
-void OSystem_PS2::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) {
- _screen->setMouseOverlay(buf, w, h, hotspot_x, hotspot_y, keycolor);
+void OSystem_PS2::setMouseCursor(const void *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) {
+ _screen->setMouseOverlay((const byte *)buf, w, h, hotspot_x, hotspot_y, keycolor);
}
void OSystem_PS2::showOverlay(void) {
diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h
index d167988334..efbe7d5f93 100644
--- a/backends/platform/ps2/systemps2.h
+++ b/backends/platform/ps2/systemps2.h
@@ -80,7 +80,7 @@ public:
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
- virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = 0);
+ virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = 0);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);