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| author | Johannes Schickel | 2011-02-13 15:54:31 +0100 |
|---|---|---|
| committer | Johannes Schickel | 2011-02-14 17:08:32 +0100 |
| commit | c796dbe7c28b0375fa26ac0423b95b7b22eb9530 (patch) | |
| tree | b755069f3ee2b9fc8f240531ab05a03924f4a9c7 /backends/platform/psp/cursor.cpp | |
| parent | 5d9e69146cef195c0b94e528bfc0a608956f34e3 (diff) | |
| download | scummvm-rg350-c796dbe7c28b0375fa26ac0423b95b7b22eb9530.tar.gz scummvm-rg350-c796dbe7c28b0375fa26ac0423b95b7b22eb9530.tar.bz2 scummvm-rg350-c796dbe7c28b0375fa26ac0423b95b7b22eb9530.zip | |
HUGO: Adapt to the setPalette RGBA->RGB change.
This is currently done by converting the internal palette from RGBA(?) to RGB
when setPalette / replaceCursorPalette is called.
This change is not tested, since I do not have any Hugo game.
Diffstat (limited to 'backends/platform/psp/cursor.cpp')
0 files changed, 0 insertions, 0 deletions
