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| author | Alejandro Marzini | 2010-06-08 03:31:27 +0000 |
|---|---|---|
| committer | Alejandro Marzini | 2010-06-08 03:31:27 +0000 |
| commit | 7ea78b10364d34ae607a9a1da00e4d42ad691aa1 (patch) | |
| tree | c16c3d224b2ad1179dbf3e7c54b5c0212b0581a4 /backends/platform/psp/display_client.cpp | |
| parent | 7e9d54a69a3444f5335b8cf6ecabdeffe2830644 (diff) | |
| parent | ea2e2053f25c216342c74bb7a74dabc682766720 (diff) | |
| download | scummvm-rg350-7ea78b10364d34ae607a9a1da00e4d42ad691aa1.tar.gz scummvm-rg350-7ea78b10364d34ae607a9a1da00e4d42ad691aa1.tar.bz2 scummvm-rg350-7ea78b10364d34ae607a9a1da00e4d42ad691aa1.zip | |
Merged from trunk.
svn-id: r49499
Diffstat (limited to 'backends/platform/psp/display_client.cpp')
| -rw-r--r-- | backends/platform/psp/display_client.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/backends/platform/psp/display_client.cpp b/backends/platform/psp/display_client.cpp index 90c41e796d..c5a6250188 100644 --- a/backends/platform/psp/display_client.cpp +++ b/backends/platform/psp/display_client.cpp @@ -686,17 +686,18 @@ void GuRenderer::fillVertices(Vertex *vertices) { uint32 gapX = _useGlobalScaler ? (PSP_SCREEN_WIDTH - outputWidth) >> 1 : 0; uint32 gapY = _useGlobalScaler ? (PSP_SCREEN_HEIGHT - outputHeight) >> 1 : 0; + // Save scaled offset on screen + float scaledOffsetOnScreenX = scaleSourceToOutputX(_offsetOnScreen.x); + float scaledOffsetOnScreenY = scaleSourceToOutputY(_offsetOnScreen.y); + float imageStartX, imageStartY, imageEndX, imageEndY; - imageStartX = gapX + (scaleSourceToOutputX(_maxTextureOffset.x)); - imageStartY = gapY; - - imageStartX += scaleSourceToOutputX(_offsetOnScreen.x); - imageStartY += scaleSourceToOutputY(_offsetOnScreen.y); + imageStartX = gapX + scaledOffsetOnScreenX + (scaleSourceToOutputX(_maxTextureOffset.x)); + imageStartY = gapY + scaledOffsetOnScreenY; if (_fullScreen) { // shortcut - imageEndX = PSP_SCREEN_WIDTH - gapX; - imageEndY = PSP_SCREEN_HEIGHT - gapY; + imageEndX = PSP_SCREEN_WIDTH - gapX + scaledOffsetOnScreenX; + imageEndY = PSP_SCREEN_HEIGHT - gapY + scaledOffsetOnScreenY; // needed for screen shake } else { /* !fullScreen */ imageEndX = imageStartX + scaleSourceToOutputX(_drawSize.width); imageEndY = imageStartY + scaleSourceToOutputY(_drawSize.height); |
