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authorYotam Barnoy2010-04-12 06:49:05 +0000
committerYotam Barnoy2010-04-12 06:49:05 +0000
commit9a2eac7eee8fbe6a903e842cb257d96bd57f8702 (patch)
treeae70ab3fd6ae5253504045c4dece684f64844e1c /backends/platform/psp/psppixelformat.cpp
parent18609a70b3b10c25efdd09b12af21aacc299baa1 (diff)
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PSP: refactoring/redesign of the backend
svn-id: r48632
Diffstat (limited to 'backends/platform/psp/psppixelformat.cpp')
-rw-r--r--backends/platform/psp/psppixelformat.cpp166
1 files changed, 166 insertions, 0 deletions
diff --git a/backends/platform/psp/psppixelformat.cpp b/backends/platform/psp/psppixelformat.cpp
new file mode 100644
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+++ b/backends/platform/psp/psppixelformat.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
+ * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
+ *
+ */
+
+#include "common/scummsys.h"
+#include "backends/platform/psp/psppixelformat.h"
+
+//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
+//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
+
+#include "backends/platform/psp/trace.h"
+
+// class PSPPixelFormat --------------------------------------
+
+void PSPPixelFormat::set(Type type, bool swap /* = false */) {
+ DEBUG_ENTER_FUNC();
+ PSP_DEBUG_PRINT("type = %d\n", type);
+
+ format = type;
+ swapRB = swap;
+
+ switch (type) {
+ case Type_4444:
+ case Type_5551:
+ case Type_5650:
+ bitsPerPixel = 16;
+ break;
+ case Type_8888:
+ bitsPerPixel = 32;
+ break;
+ case Type_Palette_8bit:
+ bitsPerPixel = 8;
+ break;
+ case Type_Palette_4bit:
+ bitsPerPixel = 4;
+ break;
+ case Type_None:
+ bitsPerPixel = 0;
+ break;
+ default: // This is an error, but let's continue anyway
+ PSP_ERROR("Unhandled value of pixel type[%d]\n", type);
+ bitsPerPixel = 16;
+ break;
+ }
+
+ PSP_DEBUG_PRINT("bitsPerPixel[%u]\n", bitsPerPixel);
+ DEBUG_EXIT_FUNC();
+}
+
+// Convert from ScummVM general PixelFormat to our pixel format
+// For buffer and palette.
+void PSPPixelFormat::convertFromScummvmPixelFormat(const Graphics::PixelFormat *pf,
+ PSPPixelFormat::Type &bufferType,
+ PSPPixelFormat::Type &paletteType,
+ bool &swapRedBlue) {
+ swapRedBlue = false; // no red-blue swap by default
+ PSPPixelFormat::Type *target = 0; // which one we'll be filling
+
+ if (!pf) { // Default, pf is NULL
+ bufferType = Type_Palette_8bit;
+ paletteType = Type_5551;
+ } else { // We have a pf
+ if (pf->bytesPerPixel == 1) {
+ bufferType = Type_Palette_8bit;
+ target = &paletteType; // The type describes the palette
+ } else if (pf->bytesPerPixel == 2) {
+ paletteType = Type_None;
+ target = &bufferType; // The type describes the buffer
+ } else {
+ PSP_ERROR("Unknown bpp[%u] in pixeltype. Reverting to 8bpp\n", pf->bytesPerPixel);
+ bufferType = Type_Palette_8bit;
+ target = &paletteType; // The type describes the palette
+ }
+
+ // Find out the exact type of the target
+ if (pf->rLoss == 3 && pf->bLoss == 3) {
+ if (pf->gLoss == 3)
+ *target = Type_5551;
+ else
+ *target = Type_5650;
+ } else if (pf->rLoss == 4 && pf->gLoss == 4 && pf->bLoss == 4) {
+ *target = Type_4444;
+ } else if (pf->gLoss == 0 && pf->gShift == 8) {
+ *target = Type_8888;
+ } else if ((pf->gLoss == 0 && pf->gShift == 0) ||
+ (pf->gLoss == 8 && pf->gShift == 0)) { // Default CLUT8 can have weird values
+ *target = Type_5551;
+ } else {
+ PSP_ERROR("Unknown Scummvm pixel format.\n");
+ PSP_ERROR("\trLoss[%d], gLoss[%d], bLoss[%d], aLoss[%d]\n\trShift[%d], gShift[%d], bShift[%d], aShift[%d]\n",
+ pf->rLoss, pf->gLoss, pf->bLoss, pf->aLoss,
+ pf->rShift, pf->gShift, pf->bShift, pf->aShift);
+ *target = Type_Unknown;
+ }
+
+ if (pf->rShift != 0) {// We allow backend swap of red and blue
+ swapRedBlue = true;
+ PSP_DEBUG_PRINT("detected red/blue swap\n");
+ }
+ }
+}
+
+Graphics::PixelFormat PSPPixelFormat::convertToScummvmPixelFormat(PSPPixelFormat::Type type) {
+ Graphics::PixelFormat pf;
+
+ switch(type) {
+ case Type_4444:
+ pf.bytesPerPixel = 2;
+ pf.aLoss = 4; pf.rLoss = 4; pf.gLoss = 4; pf.bLoss = 4;
+ pf.aShift = 12; pf.rShift = 0; pf.gShift = 4; pf.bShift = 8;
+ break;
+ case Type_5551:
+ pf.bytesPerPixel = 2;
+ pf.aLoss = 7; pf.rLoss = 3; pf.gLoss = 3; pf.bLoss = 3;
+ pf.aShift = 15; pf.rShift = 0; pf.gShift = 5; pf.bShift = 10;
+ break;
+ case Type_5650:
+ pf.bytesPerPixel = 2;
+ pf.aLoss = 8; pf.rLoss = 3; pf.gLoss = 2; pf.bLoss = 3;
+ pf.aShift = 0; pf.rShift = 0; pf.gShift = 5; pf.bShift = 11;
+ break;
+ case Type_8888:
+ pf.bytesPerPixel = 4;
+ pf.aLoss = 0; pf.rLoss = 0; pf.gLoss = 0; pf.bLoss = 0;
+ pf.aShift = 24; pf.rShift = 0; pf.gShift = 8; pf.bShift = 16;
+ break;
+ default:
+ PSP_ERROR("Unhandled PSPPixelFormat[%u]\n", type);
+ break;
+ }
+
+ return pf;
+}
+
+uint32 PSPPixelFormat::convertTo32BitColor(uint32 color) {
+ DEBUG_ENTER_FUNC();
+ uint32 r,g,b,a, output;
+
+ colorToRgba(color, r, g, b, a);
+ output = ((b << 16) | (g << 8) | (r << 0) | (a << 24));
+ PSP_DEBUG_PRINT_FUNC("input color[%x], output[%x]\n", color, output);
+
+ DEBUG_EXIT_FUNC();
+ return output;
+}