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authorYotam Barnoy2010-06-21 15:13:36 +0000
committerYotam Barnoy2010-06-21 15:13:36 +0000
commit65fe8d817c627fe56929533a4a0fb4d2c5cb76c2 (patch)
tree601bf632ba46e17228497441edbf3095e93f421d /backends/platform/psp/rtc.cpp
parent4a4fcb19dd85cd8f3ffc63ef44f033d21b50744e (diff)
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PSP: moved RTC to singleton to allow usage by classes other than Osystem
svn-id: r50116
Diffstat (limited to 'backends/platform/psp/rtc.cpp')
-rw-r--r--backends/platform/psp/rtc.cpp87
1 files changed, 87 insertions, 0 deletions
diff --git a/backends/platform/psp/rtc.cpp b/backends/platform/psp/rtc.cpp
new file mode 100644
index 0000000000..57edea7e49
--- /dev/null
+++ b/backends/platform/psp/rtc.cpp
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
+ * $Id: osys_psp.cpp 49903 2010-06-16 09:04:27Z Bluddy $
+ *
+ */
+
+#include <time.h>
+#include <psptypes.h>
+#include <psprtc.h>
+
+#include "common/scummsys.h"
+#include "backends/platform/psp/rtc.h"
+
+//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
+//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
+
+#include "backends/platform/psp/trace.h"
+
+
+// Class PspRtc ---------------------------------------------------------------
+DECLARE_SINGLETON(PspRtc)
+
+void PspRtc::init() { // init our starting ticks
+ uint32 ticks[2];
+ sceRtcGetCurrentTick((u64 *)ticks);
+
+ _startMillis = ticks[0]/1000;
+ _startMicros = ticks[0];
+ //_lastMillis = ticks[0]/1000; //debug - only when we don't subtract startMillis
+}
+
+#define MS_LOOP_AROUND 4294967 /* We loop every 2^32 / 1000 = 71 minutes */
+#define MS_LOOP_CHECK 60000 /* Threading can cause weird mixups without this */
+
+// Note that after we fill up 32 bits ie 50 days we'll loop back to 0, which may cause
+// unpredictable results
+uint32 PspRtc::getMillis() {
+ uint32 ticks[2];
+
+ sceRtcGetCurrentTick((u64 *)ticks); // can introduce weird thread delays
+
+ uint32 millis = ticks[0]/1000;
+ millis -= _startMillis; // get ms since start of program
+
+ if ((int)_lastMillis - (int)millis > MS_LOOP_CHECK) { // we must have looped around
+ if (_looped == false) { // check to make sure threads do this once
+ _looped = true;
+ _milliOffset += MS_LOOP_AROUND; // add the needed offset
+ PSP_DEBUG_PRINT("looping around. last ms[%d], curr ms[%d]\n", _lastMillis, millis);
+ }
+ } else {
+ _looped = false;
+ }
+
+ _lastMillis = millis;
+
+ return millis + _milliOffset;
+}
+
+uint32 PspRtc::getMicros() {
+ uint32 ticks[2];
+
+ sceRtcGetCurrentTick((u64 *)ticks);
+ ticks[0] -= _startMicros;
+
+ return ticks[0];
+}
+