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author | Yotam Barnoy | 2010-05-24 03:05:17 +0000 |
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committer | Yotam Barnoy | 2010-05-24 03:05:17 +0000 |
commit | 50847c02a6ca526a01f3eecae024e32973413a90 (patch) | |
tree | f2e1602e6ee22ca6125d894bcff483f156669ca5 /backends/platform/psp/timer.cpp | |
parent | 8f14c15b1afc51a860d7fae28a59cbcd4d7d4d04 (diff) | |
download | scummvm-rg350-50847c02a6ca526a01f3eecae024e32973413a90.tar.gz scummvm-rg350-50847c02a6ca526a01f3eecae024e32973413a90.tar.bz2 scummvm-rg350-50847c02a6ca526a01f3eecae024e32973413a90.zip |
PSP: moved timer thread to backends/timer/psp
svn-id: r49173
Diffstat (limited to 'backends/platform/psp/timer.cpp')
-rw-r--r-- | backends/platform/psp/timer.cpp | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/backends/platform/psp/timer.cpp b/backends/platform/psp/timer.cpp deleted file mode 100644 index a35bd9d827..0000000000 --- a/backends/platform/psp/timer.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $ - * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $ - * - */ - -#include <pspthreadman.h> - -#include "common/scummsys.h" -#include "common/timer.h" -#include "backends/platform/psp/thread.h" -#include "backends/platform/psp/timer.h" - -//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */ -//#define __PSP_DEBUG_PRINT__ /* For debug printouts */ - -#include "backends/platform/psp/trace.h" - -bool PspTimer::start() { - DEBUG_ENTER_FUNC(); - - if (!_interval || !_callback) - return false; - - _threadId = sceKernelCreateThread("timerThread", thread, PRIORITY_TIMER_THREAD, STACK_TIMER_THREAD, THREAD_ATTR_USER, 0); - - if (_threadId < 0) { // error - PSP_ERROR("failed to create timer thread. Error code %d\n", _threadId); - return false; - } - - PspTimer *_this = this; // trick to get into context when the thread starts - _init = true; - - if (sceKernelStartThread(_threadId, sizeof(uint32 *), &_this) < 0) { - PSP_ERROR("failed to start thread %d\n", _threadId); - return false; - } - - PSP_DEBUG_PRINT("created timer thread[%x]\n", _threadId); - - return true; -} - -int PspTimer::thread(SceSize, void *__this) { - DEBUG_ENTER_FUNC(); - PspTimer *_this = *(PspTimer **)__this; // get our this for the context - - _this->timerThread(); - return 0; -}; - -void PspTimer::timerThread() { - DEBUG_ENTER_FUNC(); - - while (_init) { - sceKernelDelayThread(_interval); - PSP_DEBUG_PRINT("calling callback!\n"); - _callback(); - } -}; |