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authorJoost Peters2009-08-17 12:57:37 +0000
committerJoost Peters2009-08-17 12:57:37 +0000
commit62bcb2e51b45e744d0b27b124179cb6ec435188d (patch)
tree1abfe70cf002ed9649293607de019bab518cd38d /backends/platform/psp
parente548e71ba1092a1091da79c5d4652c9d52578e65 (diff)
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Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
svn-id: r43477
Diffstat (limited to 'backends/platform/psp')
-rw-r--r--backends/platform/psp/Makefile5
-rw-r--r--backends/platform/psp/module.mk1
-rw-r--r--backends/platform/psp/osys_psp.cpp1
-rw-r--r--backends/platform/psp/osys_psp.h5
-rw-r--r--backends/platform/psp/powerman.cpp297
-rw-r--r--backends/platform/psp/powerman.h87
-rw-r--r--backends/platform/psp/psp.spec2
-rw-r--r--backends/platform/psp/psp_main.cpp29
8 files changed, 423 insertions, 4 deletions
diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile
index 91a0c60bd6..ad22a853e1 100644
--- a/backends/platform/psp/Makefile
+++ b/backends/platform/psp/Makefile
@@ -75,12 +75,13 @@ LIBS += -lmad
CXXFLAGS+= -DUSE_VORBIS -DUSE_TREMOR
LIBS += -lvorbisidec
-LIBS += `$(PSPBIN)/sdl-config --libs` -lz -lstdc++ -lc -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpsputility -lpspsdk -lpspuser
+LIBS += `$(PSPBIN)/sdl-config --libs` -lz -lstdc++ -lc -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpsputility -lpspuser -lpsppower
CXXFLAGS := $(CXXFLAGS) -fno-exceptions -fno-rtti
TARGET = scummvm-psp
-OBJS := psp_main.o \
+OBJS := powerman.o \
+ psp_main.o \
osys_psp.o \
osys_psp_gu.o \
kbd_ss_c.o \
diff --git a/backends/platform/psp/module.mk b/backends/platform/psp/module.mk
index afe9a23f58..8f083c5dfa 100644
--- a/backends/platform/psp/module.mk
+++ b/backends/platform/psp/module.mk
@@ -1,6 +1,7 @@
MODULE := backends/platform/psp
MODULE_OBJS := \
+ powerman.o \
psp_main.o \
osys_psp.o \
osys_psp_gu.o \
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 45be0a0cd3..8a7a0af0ed 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -430,6 +430,7 @@ bool OSystem_PSP::pollEvent(Common::Event &event) {
} else if (buttonsChanged & PSP_CTRL_START) {
event.kbd.keycode = Common::KEYCODE_F5;
event.kbd.ascii = Common::ASCII_F5;
+ event.kbd.flags = Common::KBD_CTRL; // Main menu to allow RTL
/* } else if (buttonsChanged & PSP_CTRL_SELECT) {
event.kbd.keycode = Common::KEYCODE_0;
event.kbd.ascii = '0';
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index 34957b293c..46607dac34 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -23,6 +23,9 @@
*
*/
+#ifndef OSYS_PSP_H
+#define OSYS_PSP_H
+
#include "common/scummsys.h"
#include "graphics/surface.h"
#include "graphics/colormasks.h"
@@ -144,3 +147,5 @@ public:
virtual Common::WriteStream *createConfigWriteStream();
};
+
+#endif /* OSYS_PSP_H */
diff --git a/backends/platform/psp/powerman.cpp b/backends/platform/psp/powerman.cpp
new file mode 100644
index 0000000000..c553669fc3
--- /dev/null
+++ b/backends/platform/psp/powerman.cpp
@@ -0,0 +1,297 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "./powerman.h"
+#include "./trace.h"
+
+DECLARE_SINGLETON(PowerManager);
+
+ /*******************************************
+*
+* Constructor
+*
+********************************************/
+PowerManager::PowerManager() {
+ _flagMutex = NULL; /* Init mutex handle */
+ _listMutex = NULL; /* Init mutex handle */
+ _condSuspendable = NULL; /* Init condition variable */
+ _condPM = NULL;
+
+ _condSuspendable = SDL_CreateCond();
+ if (_condSuspendable <= 0) {
+ PSPDebugTrace("PowerManager::PowerManager(): Couldn't create condSuspendable\n");
+ }
+
+ _condPM = SDL_CreateCond();
+ if (_condPM <= 0) {
+ PSPDebugTrace("PowerManager::PowerManager(): Couldn't create condPM\n");
+ }
+
+ _flagMutex = SDL_CreateMutex();
+ if (_flagMutex <= 0) {
+ PSPDebugTrace("PowerManager::PowerManager(): Couldn't create flagMutex\n");
+ }
+
+ _listMutex = SDL_CreateMutex();
+ if (_listMutex <= 0) {
+ PSPDebugTrace("PowerManager::PowerManager(): Couldn't create listMutex\n");
+ }
+
+ _suspendFlag = false;
+ _criticalCounter = 0;
+ }
+
+/*******************************************
+*
+* Function to register to be notified when suspend/resume time comes
+*
+********************************************/
+int PowerManager::registerSuspend(Suspendable *item) {
+ // Register in list
+ PSPDebugTrace("In registerSuspend\n");
+
+ if (SDL_mutexP(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::registerSuspend(): Couldn't lock _listMutex %d\n", _listMutex);
+ }
+
+ _suspendList.push_front(item);
+
+ if (SDL_mutexV(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::registerSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
+ }
+
+ PSPDebugTrace("Out of registerSuspend\n");
+
+ return 0;
+}
+
+/*******************************************
+*
+* Function to unregister to be notified when suspend/resume time comes
+*
+********************************************/
+int PowerManager::unregisterSuspend(Suspendable *item) {
+
+ PSPDebugTrace("In unregisterSuspend\n");
+
+ // Unregister from stream list
+ if (SDL_mutexP(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
+ }
+
+ _suspendList.remove(item);
+
+ if (SDL_mutexV(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
+ }
+
+ PSPDebugTrace("Out of unregisterSuspend\n");
+
+ return 0;
+ }
+
+ /*******************************************
+*
+* Destructor
+*
+********************************************/
+ PowerManager::~PowerManager() {
+ SDL_DestroyCond(_condSuspendable);
+ _condSuspendable = 0;
+
+ SDL_DestroyCond(_condPM);
+ _condPM = 0;
+
+ SDL_DestroyMutex(_flagMutex);
+ _flagMutex = 0;
+
+ SDL_DestroyMutex(_listMutex);
+ _listMutex = 0;
+ }
+
+
+ /*******************************************
+*
+* Function to be called by threads wanting to block on the PSP entering suspend
+*
+********************************************/
+ int PowerManager::blockOnSuspend() {
+ return beginCriticalSection(true);
+}
+
+ /*
+ * Function to block on a suspend, then start a non-suspendable critical section
+ */
+int PowerManager::beginCriticalSection(bool justBlock) {
+ int ret = PowerManager::NotBlocked;
+
+ if (SDL_mutexP(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't lock flagMutex %d\n", _flagMutex);
+ ret = PowerManager::Error;
+ }
+
+ // Check the access flag
+ if (_suspendFlag == true) {
+ PSPDebugTrace("Blocking!!\n");
+ ret = PowerManager::Blocked;
+
+ // If it's true, we wait for a signal to continue
+ if( SDL_CondWait(_condSuspendable, _flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't wait on cond %d\n", _condSuspendable);
+ }
+
+ PSPDebugTrace("We got blocked!!\n");
+ }
+
+ // Now put the pm to sleep
+ if (justBlock == false)
+ _criticalCounter++;
+
+ if (SDL_mutexV(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't unlock flagMutex %d\n", _flagMutex);
+ ret = PowerManager::Error;
+ }
+
+ return ret;
+}
+
+int PowerManager::endCriticalSection() {
+ int ret = 0;
+
+ if (SDL_mutexP(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::endCriticalSection(): Couldn't lock flagMutex %d\n", _flagMutex);
+ ret = PowerManager::Error;
+ }
+
+ // We're done with our critical section
+ _criticalCounter--;
+
+ if (_criticalCounter <= 0) {
+ if(_suspendFlag == true) PSPDebugTrace("Waking up the PM and suspendFlag is true\n");
+
+ SDL_CondBroadcast(_condPM);
+
+ if (_criticalCounter < 0) {
+ PSPDebugTrace("PowerManager::endCriticalSection(): Error! Critical counter is %d\n", _criticalCounter);
+ }
+ }
+
+ if (SDL_mutexV(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::endCriticalSection(): Couldn't unlock flagMutex %d\n", _flagMutex);
+ ret = PowerManager::Error;
+ }
+
+ return ret;
+}
+
+ /*******************************************
+*
+* Callback function to be called to put every Suspendable to suspend
+*
+********************************************/
+int PowerManager::suspend() {
+ int ret = 0;
+
+ // First we set the suspend flag to true
+ if (SDL_mutexP(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::suspend(): Couldn't lock flagMutex %d\n", _flagMutex);
+ ret = -1;
+ }
+
+ _suspendFlag = true;
+
+ if (_criticalCounter > 0)
+ SDL_CondWait(_condPM, _flagMutex);
+
+ if (SDL_mutexV(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::suspend(): Couldn't unlock flagMutex %d\n", _flagMutex);
+ ret = -1;
+ }
+
+ // Loop over list, calling suspend()
+ if (SDL_mutexP(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::suspend(): Couldn't lock listMutex %d\n", _listMutex);
+ ret = -1;
+ }
+
+ Common::List<Suspendable *>::iterator i = _suspendList.begin();
+
+ for (; i != _suspendList.end(); i++) {
+ (*i)->suspend();
+ }
+
+ if (SDL_mutexV(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::suspend(): Couldn't unlock listMutex %d\n", _listMutex);
+ ret = -1;
+ }
+
+ return ret;
+}
+
+/*******************************************
+*
+* Callback function to resume every Suspendable
+*
+********************************************/
+int PowerManager::resume() {
+ int ret = 0;
+
+ // First we notify our Suspendables. Loop over list, calling resume()
+ if (SDL_mutexP(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::resume(): Couldn't lock listMutex %d\n", _listMutex);
+ ret = -1;
+ }
+
+ Common::List<Suspendable *>::iterator i = _suspendList.begin();
+
+ for (; i != _suspendList.end(); i++) {
+ (*i)->resume();
+ }
+
+ if (SDL_mutexV(_listMutex) != 0) {
+ PSPDebugTrace("PowerManager::resume(): Couldn't unlock listMutex %d\n", _listMutex);
+ ret = -1;
+ }
+
+ // Now we set the suspend flag to false
+ if (SDL_mutexP(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::resume(): Couldn't lock flagMutex %d\n", _flagMutex);
+ ret = -1;
+ }
+ _suspendFlag = false;
+
+ // Signal the other threads to wake up
+ if (SDL_CondBroadcast(_condSuspendable) != 0) {
+ PSPDebugTrace("PowerManager::resume(): Couldn't broadcast condition %d\n", _condSuspendable);
+ ret = -1;
+ }
+
+ if (SDL_mutexV(_flagMutex) != 0) {
+ PSPDebugTrace("PowerManager::resume(): Couldn't unlock flagMutex %d\n", _flagMutex);
+ ret = -1;
+ }
+
+ return ret;
+}
diff --git a/backends/platform/psp/powerman.h b/backends/platform/psp/powerman.h
new file mode 100644
index 0000000000..0a5f7a2361
--- /dev/null
+++ b/backends/platform/psp/powerman.h
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef POWERMAN_H
+#define POWERMAN_H
+
+#include <SDL/SDL_thread.h>
+#include <SDL/SDL_mutex.h>
+#include "common/singleton.h"
+#include "common/list.h"
+
+ /*
+ * Implement this class (interface) if you want to use PowerManager's suspend callback functionality
+ *
+ */
+ class Suspendable {
+ public:
+ virtual ~Suspendable() {}
+ virtual int suspend() = 0;
+ virtual int resume() = 0;
+ };
+
+ /******************************************************************************************************
+ *
+ * This class will call a Suspendable when the PSP goes to suspend/resumes. It also provides the ability to block
+ * a thread when the PSP is going to suspend/suspending, and to wake it up when the PSP is resumed.
+ * This ability is very useful for managing the PSPIoStream class, but may be found useful by other classes as well.
+ *
+ *******************************************************************************************************/
+ class PowerManager: public Common::Singleton<PowerManager> {
+private:
+ friend class Common::Singleton<PowerManager>;
+ PowerManager();
+ ~PowerManager();
+
+ Common::List<Suspendable *> _suspendList; /* list to register in */
+
+ bool _suspendFlag; /* protected variable */
+ SDL_mutex *_flagMutex; /* mutex to access access flag */
+ SDL_mutex *_listMutex; /* mutex to access Suspendable list */
+ SDL_cond *_condSuspendable; /* signal to synchronize accessing threads */
+ SDL_cond *_condPM; /* signal to wake up the PM from a critical section */
+ int _criticalCounter; /* Counter of how many threads are in a critical section */
+
+public:
+ int blockOnSuspend(); /* block if suspending */
+ int beginCriticalSection(bool justBlock = false); /* Use a critical section to block (if suspend was already pressed) */
+ int endCriticalSection(); /* and to prevent the PSP from suspending in a particular section */
+ int registerSuspend(Suspendable *item); /* register to be called to suspend/resume */
+ int unregisterSuspend(Suspendable *item); /* remove from suspend/resume list */
+ int suspend(); /* callback to have all items in list suspend */
+ int resume(); /* callback to have all items in list resume */
+
+ enum {
+ Error = -1,
+ NotBlocked = 0,
+ Blocked = 1
+ };
+
+ };
+
+ // For easy access
+#define PowerMan PowerManager::instance()
+
+ #endif /* POWERMAN_H */
diff --git a/backends/platform/psp/psp.spec b/backends/platform/psp/psp.spec
index 807b8f93b7..e319b022f7 100644
--- a/backends/platform/psp/psp.spec
+++ b/backends/platform/psp/psp.spec
@@ -1,3 +1,3 @@
%rename lib old_lib
*lib:
-%(old_lib) -lpspdebug -lpspgu -lpspctrl -lpspge -lpspdisplay -lpsphprm -lpspsdk -lpsprtc -lpspaudio -lc -lpspuser -lpsputility -lpspkernel -lpspnet_inet -lz -lstdc++ -lc -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpsputility -lpspsdk -lpspuser
+%(old_lib) -lpspdebug -lpspgu -lpspctrl -lpspge -lpspdisplay -lpsphprm -lpspsdk -lpsprtc -lpspaudio -lc -lpspuser -lpsputility -lpspkernel -lpspnet_inet -lz -lstdc++ -lc -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpsputility -lpspuser -lpsppower
diff --git a/backends/platform/psp/psp_main.cpp b/backends/platform/psp/psp_main.cpp
index 0af7ebf269..37080c7bf9 100644
--- a/backends/platform/psp/psp_main.cpp
+++ b/backends/platform/psp/psp_main.cpp
@@ -31,10 +31,14 @@
#include <pspdebug.h>
#endif
+#include <psppower.h>
+
#include <common/system.h>
#include <engines/engine.h>
#include <base/main.h>
#include <base/plugins.h>
+#include "backends/platform/psp/powerman.h"
+
#include "osys_psp_gu.h"
#include "./trace.h"
@@ -91,17 +95,36 @@ void loaderInit() {
#endif
/* Exit callback */
-SceKernelCallbackFunction exit_callback(int /*arg1*/, int /*arg2*/, void * /*common*/) {
+int exit_callback(void) {
sceKernelExitGame();
return 0;
}
+/* Function for handling suspend/resume */
+void power_callback(int , int powerinfo) {
+ if (powerinfo & PSP_POWER_CB_POWER_SWITCH || powerinfo & PSP_POWER_CB_SUSPENDING) {
+ PowerMan.suspend();
+ } else if (powerinfo & PSP_POWER_CB_RESUME_COMPLETE) {
+ PowerMan.resume();
+ }
+}
+
/* Callback thread */
int CallbackThread(SceSize /*size*/, void *arg) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", (SceKernelCallbackFunction)exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
+ /* Set up callbacks for PSPIoStream */
+
+ cbid = sceKernelCreateCallback("Power Callback", (SceKernelCallbackFunction)power_callback, 0);
+ if (cbid >= 0) {
+ if(scePowerRegisterCallback(-1, cbid) < 0) {
+ PSPDebugTrace("SetupCallbacks(): Couldn't register callback for power_callback\n");
+ }
+ } else {
+ PSPDebugTrace("SetupCallbacks(): Couldn't create a callback for power_callback\n");
+ }
sceKernelSleepThreadCB();
return 0;
@@ -119,6 +142,8 @@ int SetupCallbacks(void) {
#undef main
int main(void) {
+ PowerManager::instance(); // Setup power manager
+
SetupCallbacks();
static const char *argv[] = { "scummvm", NULL };
@@ -131,6 +156,8 @@ int main(void) {
g_system->quit(); // TODO: Consider removing / replacing this!
+ PowerManager::destroy(); // get rid of PowerManager
+
sceKernelSleepThread();
return res;