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authorThierry Crozat2018-07-07 01:05:54 +0100
committerThierry Crozat2018-10-14 21:25:33 +0100
commit941d22c047e1afb6b882114d2c7d3a1660cda5c0 (patch)
tree6299846cc73c3b3309029de47f6e372ecf10715a /backends/platform/samsungtv
parent1e11da712ba8359cb65b0a171c7ce83de6a17879 (diff)
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BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system instance
Diffstat (limited to 'backends/platform/samsungtv')
-rw-r--r--backends/platform/samsungtv/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/samsungtv/main.cpp b/backends/platform/samsungtv/main.cpp
index a390bd0f0b..7db2d90980 100644
--- a/backends/platform/samsungtv/main.cpp
+++ b/backends/platform/samsungtv/main.cpp
@@ -50,7 +50,7 @@ extern "C" int Game_Main(char *path, char *) {
int res = scummvm_main(0, 0);
// Free OSystem
- delete (OSystem_SDL_SamsungTV *)g_system;
+ g_system->destroy();
return res;
}