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author | Torbjörn Andersson | 2007-04-29 01:07:19 +0000 |
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committer | Torbjörn Andersson | 2007-04-29 01:07:19 +0000 |
commit | 3ca3f07cdd8d3f1ab7b9de309997316a2201226b (patch) | |
tree | 71c6f90d430bb50fabc3e715d63453c157f328c5 /backends/platform/sdl/graphics.cpp | |
parent | 7143d08e71f85f11df43842544bbb3b4c6a5fbbc (diff) | |
download | scummvm-rg350-3ca3f07cdd8d3f1ab7b9de309997316a2201226b.tar.gz scummvm-rg350-3ca3f07cdd8d3f1ab7b9de309997316a2201226b.tar.bz2 scummvm-rg350-3ca3f07cdd8d3f1ab7b9de309997316a2201226b.zip |
Only update the backend's palette when necessary, since doing this triggers a
full redraw. (We still do that by updating the entire screen every frame, but
that could possibly change in the future.)
As an added bonus, I can now see all the glitches of the English version's
intro in full ScummTechniVMColor. :-)
svn-id: r26672
Diffstat (limited to 'backends/platform/sdl/graphics.cpp')
0 files changed, 0 insertions, 0 deletions