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author | Max Horn | 2007-08-11 08:44:43 +0000 |
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committer | Max Horn | 2007-08-11 08:44:43 +0000 |
commit | 940298151777bf63bbb32d4f6ed07b8d6a86d962 (patch) | |
tree | 27c45cebb1721a805c1f49206564dcdfd0af2113 /backends/platform/sdl/main.cpp | |
parent | 3f22960a65523dc6c8fb7d0b238145d4ebe42be7 (diff) | |
download | scummvm-rg350-940298151777bf63bbb32d4f6ed07b8d6a86d962.tar.gz scummvm-rg350-940298151777bf63bbb32d4f6ed07b8d6a86d962.tar.bz2 scummvm-rg350-940298151777bf63bbb32d4f6ed07b8d6a86d962.zip |
SDL backend cleanup (minor)
svn-id: r28520
Diffstat (limited to 'backends/platform/sdl/main.cpp')
-rw-r--r-- | backends/platform/sdl/main.cpp | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/backends/platform/sdl/main.cpp b/backends/platform/sdl/main.cpp new file mode 100644 index 0000000000..4ef41d99f2 --- /dev/null +++ b/backends/platform/sdl/main.cpp @@ -0,0 +1,112 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/platform/sdl/sdl.h" +#include "base/main.h" + +#if defined(WIN32) +#include <windows.h> +// winnt.h defines ARRAYSIZE, but we want our own one... +#undef ARRAYSIZE +#endif + +#if defined(__SYMBIAN32__) +#include "SymbianOs.h" +#endif + +#if !defined(__MAEMO__) && !defined(_WIN32_WCE) + +#if defined (WIN32) +int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) { + SDL_SetModuleHandle(GetModuleHandle(NULL)); + return main(__argc, __argv); +} +#endif + +int main(int argc, char *argv[]) { + +#if defined(__SYMBIAN32__) + // + // Set up redirects for stdout/stderr under Windows and Symbian. + // Code copied from SDL_main. + // + + // Symbian does not like any output to the console through any *print* function + char STDOUT_FILE[256], STDERR_FILE[256]; // shhh, don't tell anybody :) + strcpy(STDOUT_FILE, Symbian::GetExecutablePath()); + strcpy(STDERR_FILE, Symbian::GetExecutablePath()); + strcat(STDOUT_FILE, "scummvm.stdout.txt"); + strcat(STDERR_FILE, "scummvm.stderr.txt"); + + /* Flush the output in case anything is queued */ + fclose(stdout); + fclose(stderr); + + /* Redirect standard input and standard output */ + FILE *newfp = freopen(STDOUT_FILE, "w", stdout); + if (newfp == NULL) { /* This happens on NT */ +#if !defined(stdout) + stdout = fopen(STDOUT_FILE, "w"); +#else + newfp = fopen(STDOUT_FILE, "w"); + if (newfp) { + *stdout = *newfp; + } +#endif + } + newfp = freopen(STDERR_FILE, "w", stderr); + if (newfp == NULL) { /* This happens on NT */ +#if !defined(stderr) + stderr = fopen(STDERR_FILE, "w"); +#else + newfp = fopen(STDERR_FILE, "w"); + if (newfp) { + *stderr = *newfp; + } +#endif + } + setbuf(stderr, NULL); /* No buffering */ + +#endif // defined(__SYMBIAN32__) + + // Create our OSystem instance +#if defined(__SYMBIAN32__) + g_system = new OSystem_SDL_Symbian(); +#else + g_system = new OSystem_SDL(); +#endif + assert(g_system); + +#ifdef DYNAMIC_MODULES + PluginManager::instance().addPluginProvider(new SDLPluginProvider()); +#endif + + // Invoke the actual ScummVM main entry point: + int res = scummvm_main(argc, argv); + g_system->quit(); // TODO: Consider removing / replacing this! + return res; +} + +#endif |