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author | Alejandro Marzini | 2010-06-23 20:55:36 +0000 |
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committer | Alejandro Marzini | 2010-06-23 20:55:36 +0000 |
commit | 0fb9d3ccfa3c2f0ddaa9019702a0039c96112c34 (patch) | |
tree | feff76631b3079e009cf1bec64cebc3df48e7957 /backends/platform/sdl/posix/main.cpp | |
parent | 04dce6a10646d1060813c90c9270be46c36c02cd (diff) | |
download | scummvm-rg350-0fb9d3ccfa3c2f0ddaa9019702a0039c96112c34.tar.gz scummvm-rg350-0fb9d3ccfa3c2f0ddaa9019702a0039c96112c34.tar.bz2 scummvm-rg350-0fb9d3ccfa3c2f0ddaa9019702a0039c96112c34.zip |
Relocated Win32 and Posix ports. (Part 1)
svn-id: r50191
Diffstat (limited to 'backends/platform/sdl/posix/main.cpp')
-rw-r--r-- | backends/platform/sdl/posix/main.cpp | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/backends/platform/sdl/posix/main.cpp b/backends/platform/sdl/posix/main.cpp new file mode 100644 index 0000000000..35813291c1 --- /dev/null +++ b/backends/platform/sdl/posix/main.cpp @@ -0,0 +1,46 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" + +#include "backends/platform/posix/posix.h" +#include "backends/plugins/sdl/sdl-provider.h" +#include "base/main.h" + +int main(int argc, char *argv[]) { + + // Create our OSystem instance + g_system = new OSystem_POSIX(); + assert(g_system); + +#ifdef DYNAMIC_MODULES + PluginManager::instance().addPluginProvider(new SDLPluginProvider()); +#endif + + // Invoke the actual ScummVM main entry point: + int res = scummvm_main(argc, argv); + delete (OSystem_POSIX *)g_system; + return res; +} |