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authorMax Horn2010-11-29 16:16:50 +0000
committerMax Horn2010-11-29 16:16:50 +0000
commit4e0e406181a36e5f5ff59e6b917f81f317e1de1a (patch)
tree1748bdcb0113619f05cc6f603f943753870eacf2 /backends/platform/sdl/sdl-sys.h
parent69c2fc5cebac767283f0f587d92f8842ab9f287b (diff)
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SDL: Move #include <SDL.h> into a special wrapper file
svn-id: r54572
Diffstat (limited to 'backends/platform/sdl/sdl-sys.h')
-rw-r--r--backends/platform/sdl/sdl-sys.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h
new file mode 100644
index 0000000000..57310807a8
--- /dev/null
+++ b/backends/platform/sdl/sdl-sys.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKEND_SDL_SYS_H
+#define BACKEND_SDL_SYS_H
+
+// Include the SDL headers, working around the fact that SDL_rwops.h
+// uses a FILE pointer in one place, which conflicts with common/forbidden.h
+
+#include "common/scummsys.h"
+
+// Remove FILE override from common/forbidden.h, and replace
+// it with an alternate slightly less unfriendly override.
+#undef FILE
+typedef struct { int FAKE; } FAKE_FILE;
+#define FILE FAKE_FILE
+
+#if defined(__SYMBIAN32__)
+#include <esdl\SDL.h>
+#else
+#include <SDL.h>
+#endif
+
+// Finally forbid FILE again
+#undef FILE
+#define FILE FORBIDDEN_SYMBOL_REPLACEMENT
+
+#endif