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author | Andre Heider | 2009-02-26 19:28:21 +0000 |
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committer | Andre Heider | 2009-02-26 19:28:21 +0000 |
commit | 84daa0410f27571915d5b718f90e6d44e97b8f81 (patch) | |
tree | 5f32ad0e38f8efe503048f3ee4b5b3897a9a3814 /backends/platform/sdl/sdl.cpp | |
parent | 73f1e8c85f9e3ab4769f42ec2e93900b00523bb9 (diff) | |
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reinit sfx in game_init() when it got deinitialized in game_exit(), this unmutes the game after a restart.
shutdown sfx in game_exit() only if there is no EngineState successor (restored game) since gamestate_restore() already reinitialized it.
svn-id: r38912
Diffstat (limited to 'backends/platform/sdl/sdl.cpp')
0 files changed, 0 insertions, 0 deletions