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author | Cameron Cawley | 2018-05-27 22:14:06 +0100 |
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committer | Thierry Crozat | 2018-06-03 17:43:30 +0100 |
commit | e1c83f8e8707abb268b3536c2993bcdd9dfee25e (patch) | |
tree | d89d8ae0fc4c981679ea073d6b7d63d5c48be9d0 /backends/platform/sdl/sdl.cpp | |
parent | 6f60ef55ad3b9a0e6732278221a55121d975192e (diff) | |
download | scummvm-rg350-e1c83f8e8707abb268b3536c2993bcdd9dfee25e.tar.gz scummvm-rg350-e1c83f8e8707abb268b3536c2993bcdd9dfee25e.tar.bz2 scummvm-rg350-e1c83f8e8707abb268b3536c2993bcdd9dfee25e.zip |
WIN32: Move Windows-specific implementation of getSystemLanguage out of OSystem_SDL
Diffstat (limited to 'backends/platform/sdl/sdl.cpp')
-rw-r--r-- | backends/platform/sdl/sdl.cpp | 23 |
1 files changed, 1 insertions, 22 deletions
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 72af6d592a..f9affa0a1c 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -436,27 +436,7 @@ void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) { } Common::String OSystem_SDL::getSystemLanguage() const { -#if defined(USE_DETECTLANG) && !defined(_WIN32_WCE) -#ifdef WIN32 - // We can not use "setlocale" (at least not for MSVC builds), since it - // will return locales like: "English_USA.1252", thus we need a special - // way to determine the locale string for Win32. - char langName[9]; - char ctryName[9]; - - const LCID languageIdentifier = GetUserDefaultUILanguage(); - - if (GetLocaleInfo(languageIdentifier, LOCALE_SISO639LANGNAME, langName, sizeof(langName)) != 0 && - GetLocaleInfo(languageIdentifier, LOCALE_SISO3166CTRYNAME, ctryName, sizeof(ctryName)) != 0) { - Common::String localeName = langName; - localeName += "_"; - localeName += ctryName; - - return localeName; - } else { - return ModularBackend::getSystemLanguage(); - } -#else // WIN32 +#if defined(USE_DETECTLANG) && !defined(WIN32) // Activating current locale settings const Common::String locale = setlocale(LC_ALL, ""); @@ -484,7 +464,6 @@ Common::String OSystem_SDL::getSystemLanguage() const { return Common::String(locale.c_str(), length); } -#endif // WIN32 #else // USE_DETECTLANG return ModularBackend::getSystemLanguage(); #endif // USE_DETECTLANG |