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| author | Colin Snover | 2017-05-20 16:16:44 -0500 |
|---|---|---|
| committer | Colin Snover | 2017-05-20 21:14:18 -0500 |
| commit | bc728a1c939b7a753af5885ff42860dde1b0da5d (patch) | |
| tree | 6df300eabc6b028a45a44824509d5cf6e12a4f59 /backends/platform/sdl/win32/win32-window.cpp | |
| parent | eba1e883e99b3ee23423a61cb6af927076256344 (diff) | |
| download | scummvm-rg350-bc728a1c939b7a753af5885ff42860dde1b0da5d.tar.gz scummvm-rg350-bc728a1c939b7a753af5885ff42860dde1b0da5d.tar.bz2 scummvm-rg350-bc728a1c939b7a753af5885ff42860dde1b0da5d.zip | |
SCI: Fix warning about missing base object when loading save games
This situation occurs rarely, but normally, when unreachable but
not yet GC'd objects use a superclass which has already been GC'd.
Thanks to @wjp for looking at this with me and clarifying what
was going on.
Diffstat (limited to 'backends/platform/sdl/win32/win32-window.cpp')
0 files changed, 0 insertions, 0 deletions
