aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/sdl/win32/win32-window.h
diff options
context:
space:
mode:
authorColin Snover2017-04-23 22:03:10 -0500
committerColin Snover2017-04-23 22:11:05 -0500
commit82d9cacba0e7c2c6f5b0ce4d07f8f44a2044488f (patch)
tree162762e45a4e608100afe68940485af42a64f156 /backends/platform/sdl/win32/win32-window.h
parente0539dd0e51569fe01fd64a03bb642cd4170436e (diff)
downloadscummvm-rg350-82d9cacba0e7c2c6f5b0ce4d07f8f44a2044488f.tar.gz
scummvm-rg350-82d9cacba0e7c2c6f5b0ce4d07f8f44a2044488f.tar.bz2
scummvm-rg350-82d9cacba0e7c2c6f5b0ce4d07f8f44a2044488f.zip
SCI32: Allow resource maps with missing corresponding volumes
GK2 on Steam comes with an extra bogus resource map file which would previously cause ScummVM to refuse to load the game due to a mismatch in the number of map & volume files. This does not cause any harm, but is a pain for users (since it requires them to manually delete the file, and it will be recreated if a user runs the Steam game file integrity check), so allow the game to load with a warning instead.
Diffstat (limited to 'backends/platform/sdl/win32/win32-window.h')
0 files changed, 0 insertions, 0 deletions