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authorAlejandro Marzini2010-06-23 20:55:36 +0000
committerAlejandro Marzini2010-06-23 20:55:36 +0000
commit0fb9d3ccfa3c2f0ddaa9019702a0039c96112c34 (patch)
treefeff76631b3079e009cf1bec64cebc3df48e7957 /backends/platform/sdl/win32
parent04dce6a10646d1060813c90c9270be46c36c02cd (diff)
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Relocated Win32 and Posix ports. (Part 1)
svn-id: r50191
Diffstat (limited to 'backends/platform/sdl/win32')
-rw-r--r--backends/platform/sdl/win32/main.cpp59
-rw-r--r--backends/platform/sdl/win32/module.mk11
-rw-r--r--backends/platform/sdl/win32/win32.cpp98
-rw-r--r--backends/platform/sdl/win32/win32.h40
4 files changed, 208 insertions, 0 deletions
diff --git a/backends/platform/sdl/win32/main.cpp b/backends/platform/sdl/win32/main.cpp
new file mode 100644
index 0000000000..803d2e1475
--- /dev/null
+++ b/backends/platform/sdl/win32/main.cpp
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Fix for bug #2895217 "MSVC compilation broken with r47595":
+// We need to keep this on top of the "common/scummsys.h" include,
+// otherwise we will get errors about the windows headers redefining
+// "ARRAYSIZE" for example.
+#include <windows.h>
+// winnt.h defines ARRAYSIZE, but we want our own one...
+#undef ARRAYSIZE
+
+#include "common/scummsys.h"
+
+#include "backends/platform/win32/win32.h"
+#include "backends/plugins/sdl/sdl-provider.h"
+#include "base/main.h"
+
+int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
+ SDL_SetModuleHandle(GetModuleHandle(NULL));
+ return main(__argc, __argv);
+}
+
+int main(int argc, char *argv[]) {
+
+ // Create our OSystem instance
+ g_system = new OSystem_Win32();
+ assert(g_system);
+
+#ifdef DYNAMIC_MODULES
+ PluginManager::instance().addPluginProvider(new SDLPluginProvider());
+#endif
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ delete (OSystem_Win32 *)g_system;
+ return res;
+}
diff --git a/backends/platform/sdl/win32/module.mk b/backends/platform/sdl/win32/module.mk
new file mode 100644
index 0000000000..a10aa6c717
--- /dev/null
+++ b/backends/platform/sdl/win32/module.mk
@@ -0,0 +1,11 @@
+MODULE := backends/platform/win32
+
+MODULE_OBJS := \
+ main.o \
+ win32.o
+
+MODULE_DIRS += \
+ backends/platform/win32/
+
+# We don't use the rules.mk here on purpose
+OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS) \ No newline at end of file
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp
new file mode 100644
index 0000000000..2e039a6059
--- /dev/null
+++ b/backends/platform/sdl/win32/win32.cpp
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include <windows.h>
+// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
+#undef ARRAYSIZE
+
+#include "backends/platform/win32/win32.h"
+#include "common/archive.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/util.h"
+
+#include "backends/saves/default/default-saves.h"
+#include "backends/audiocd/sdl/sdl-audiocd.h"
+#include "backends/events/sdl/sdl-events.h"
+#include "backends/mutex/sdl/sdl-mutex.h"
+#include "backends/mixer/sdl/sdl-mixer.h"
+#include "backends/timer/sdl/sdl-timer.h"
+
+#include "backends/fs/windows/windows-fs-factory.h"
+
+#define DEFAULT_CONFIG_FILE "scummvm.ini"
+
+OSystem_Win32::OSystem_Win32() {
+ // Initialze File System Factory
+ _fsFactory = new WindowsFilesystemFactory();
+}
+
+Common::String OSystem_Win32::getDefaultConfigFileName() {
+ char configFile[MAXPATHLEN];
+
+ OSVERSIONINFO win32OsVersion;
+ ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
+ win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ GetVersionEx(&win32OsVersion);
+ // Check for non-9X version of Windows.
+ if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
+ // Use the Application Data directory of the user profile.
+ if (win32OsVersion.dwMajorVersion >= 5) {
+ if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
+ error("Unable to access application data directory");
+ } else {
+ if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
+ error("Unable to access user profile directory");
+
+ strcat(configFile, "\\Application Data");
+ CreateDirectory(configFile, NULL);
+ }
+
+ strcat(configFile, "\\ScummVM");
+ CreateDirectory(configFile, NULL);
+ strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
+
+ FILE *tmp = NULL;
+ if ((tmp = fopen(configFile, "r")) == NULL) {
+ // Check windows directory
+ char oldConfigFile[MAXPATHLEN];
+ GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
+ strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
+ if ((tmp = fopen(oldConfigFile, "r"))) {
+ strcpy(configFile, oldConfigFile);
+
+ fclose(tmp);
+ }
+ } else {
+ fclose(tmp);
+ }
+ } else {
+ // Check windows directory
+ GetWindowsDirectory(configFile, MAXPATHLEN);
+ strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
+ }
+
+ return configFile;
+}
diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h
new file mode 100644
index 0000000000..2bcb0c59b3
--- /dev/null
+++ b/backends/platform/sdl/win32/win32.h
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef PLATFORM_WIN32_H
+#define PLATFORM_WIN32_H
+
+#include "backends/platform/sdl/sdl.h"
+
+class OSystem_Win32 : public OSystem_SDL {
+public:
+ OSystem_Win32();
+ ~OSystem_Win32() {}
+
+protected:
+ Common::String getDefaultConfigFileName();
+};
+
+#endif