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author | Johannes Schickel | 2015-02-16 01:24:42 +0100 |
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committer | Johannes Schickel | 2015-02-16 01:25:22 +0100 |
commit | 3f22c12c56572d7c0b46e734179255062f81f45c (patch) | |
tree | 5a070061aa6aef0c1ddf8ce8d120bf45c163a811 /backends/platform/sdl/win32 | |
parent | 627d766325e1d435816648f85dbf9c007269b3f2 (diff) | |
download | scummvm-rg350-3f22c12c56572d7c0b46e734179255062f81f45c.tar.gz scummvm-rg350-3f22c12c56572d7c0b46e734179255062f81f45c.tar.bz2 scummvm-rg350-3f22c12c56572d7c0b46e734179255062f81f45c.zip |
SDL: Handle icon setup in SdlWindow.
Diffstat (limited to 'backends/platform/sdl/win32')
-rw-r--r-- | backends/platform/sdl/win32/win32-window.cpp | 58 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32-window.h | 37 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32.cpp | 28 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32.h | 1 |
4 files changed, 99 insertions, 25 deletions
diff --git a/backends/platform/sdl/win32/win32-window.cpp b/backends/platform/sdl/win32/win32-window.cpp new file mode 100644 index 0000000000..a418d899d5 --- /dev/null +++ b/backends/platform/sdl/win32/win32-window.cpp @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// Disable symbol overrides so that we can use system headers. +#define FORBIDDEN_SYMBOL_ALLOW_ALL + +#ifdef WIN32 + +#include "backends/platform/sdl/win32/win32-window.h" + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one... + +#include <SDL_syswm.h> // For setting the icon + +void SdlWindow_Win32::setupIcon() { + HMODULE handle = GetModuleHandle(NULL); + HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */)); + if (ico) { + SDL_SysWMinfo wminfo; + SDL_VERSION(&wminfo.version); + if (SDL_GetWMInfo(&wminfo)) { + // Replace the handle to the icon associated with the window class by our custom icon + SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico); + + // Since there wasn't any default icon, we can't use the return value from SetClassLong + // to check for errors (it would be 0 in both cases: error or no previous value for the + // icon handle). Instead we check for the last-error code value. + if (GetLastError() == ERROR_SUCCESS) + return; + } + } + + // If no icon has been set, fallback to default path + SdlWindow::setupIcon(); +} + +#endif diff --git a/backends/platform/sdl/win32/win32-window.h b/backends/platform/sdl/win32/win32-window.h new file mode 100644 index 0000000000..3bda697bc7 --- /dev/null +++ b/backends/platform/sdl/win32/win32-window.h @@ -0,0 +1,37 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H +#define BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H + +#ifdef WIN32 + +#include "backends/platform/sdl/sdl-window.h" + +class SdlWindow_Win32 : public SdlWindow { +public: + virtual void setupIcon(); +}; + +#endif + +#endif diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp index 5f860ad32d..78a7c685eb 100644 --- a/backends/platform/sdl/win32/win32.cpp +++ b/backends/platform/sdl/win32/win32.cpp @@ -35,9 +35,8 @@ #include "common/error.h" #include "common/textconsole.h" -#include <SDL_syswm.h> // For setting the icon - #include "backends/platform/sdl/win32/win32.h" +#include "backends/platform/sdl/win32/win32-window.h" #include "backends/saves/windows/windows-saves.h" #include "backends/fs/windows/windows-fs-factory.h" #include "backends/taskbar/win32/win32-taskbar.h" @@ -50,6 +49,9 @@ void OSystem_Win32::init() { // Initialize File System Factory _fsFactory = new WindowsFilesystemFactory(); + // Create Win32 specific window + _window = new SdlWindow_Win32(); + #if defined(USE_TASKBAR) // Initialize taskbar manager _taskbarManager = new Win32TaskbarManager(); @@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() { return false; } -void OSystem_Win32::setupIcon() { - HMODULE handle = GetModuleHandle(NULL); - HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */)); - if (ico) { - SDL_SysWMinfo wminfo; - SDL_VERSION(&wminfo.version); - if (SDL_GetWMInfo(&wminfo)) { - // Replace the handle to the icon associated with the window class by our custom icon - SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico); - - // Since there wasn't any default icon, we can't use the return value from SetClassLong - // to check for errors (it would be 0 in both cases: error or no previous value for the - // icon handle). Instead we check for the last-error code value. - if (GetLastError() == ERROR_SUCCESS) - return; - } - } - - // If no icon has been set, fallback to default path - OSystem_SDL::setupIcon(); -} - Common::String OSystem_Win32::getDefaultConfigFileName() { char configFile[MAXPATHLEN]; diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h index d72d80bc26..473e78ff0b 100644 --- a/backends/platform/sdl/win32/win32.h +++ b/backends/platform/sdl/win32/win32.h @@ -47,7 +47,6 @@ protected: */ Common::String _logFilePath; - virtual void setupIcon(); virtual Common::String getDefaultConfigFileName(); virtual Common::WriteStream *createLogFile(); }; |