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authorvanfanel2015-11-11 17:56:12 +0100
committervanfanel2015-11-11 17:56:12 +0100
commit99739a13fe844c807d3cdd87e67e207e888fd48a (patch)
tree6afbf4763326277efbf528f0bb9e587bf7a01788 /backends/platform/sdl
parent37e157a11c3fc731dfdcf6ec6b6a5a448550219b (diff)
parent7e44493fe8877a3c6a65f83b9ed84a5f59169005 (diff)
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Merge branch 'master' into dispmanx
Diffstat (limited to 'backends/platform/sdl')
-rw-r--r--backends/platform/sdl/macosx/macosx.cpp7
-rw-r--r--backends/platform/sdl/macosx/macosx.h1
-rw-r--r--backends/platform/sdl/module.mk4
-rw-r--r--backends/platform/sdl/sdl-sys.h117
-rw-r--r--backends/platform/sdl/sdl-window.cpp223
-rw-r--r--backends/platform/sdl/sdl-window.h112
-rw-r--r--backends/platform/sdl/sdl.cpp171
-rw-r--r--backends/platform/sdl/sdl.h11
-rw-r--r--backends/platform/sdl/win32/win32-main.cpp7
-rw-r--r--backends/platform/sdl/win32/win32-window.cpp59
-rw-r--r--backends/platform/sdl/win32/win32-window.h37
-rw-r--r--backends/platform/sdl/win32/win32.cpp30
-rw-r--r--backends/platform/sdl/win32/win32.h1
13 files changed, 642 insertions, 138 deletions
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index c48076c42f..38a2d7441c 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -47,6 +47,9 @@ OSystem_MacOSX::OSystem_MacOSX()
}
void OSystem_MacOSX::init() {
+ // Use an iconless window on OS X, as we use a nicer external icon there.
+ _window = new SdlIconlessWindow();
+
#if defined(USE_TASKBAR)
// Initialize taskbar manager
_taskbarManager = new MacOSXTaskbarManager();
@@ -101,10 +104,6 @@ void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priorit
}
}
-void OSystem_MacOSX::setupIcon() {
- // Don't set icon on OS X, as we use a nicer external icon there.
-}
-
bool OSystem_MacOSX::hasFeature(Feature f) {
if (f == kFeatureDisplayLogFile)
return true;
diff --git a/backends/platform/sdl/macosx/macosx.h b/backends/platform/sdl/macosx/macosx.h
index 50cef60353..c8b4beaeec 100644
--- a/backends/platform/sdl/macosx/macosx.h
+++ b/backends/platform/sdl/macosx/macosx.h
@@ -38,7 +38,6 @@ public:
virtual void init();
virtual void initBackend();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
- virtual void setupIcon();
};
#endif
diff --git a/backends/platform/sdl/module.mk b/backends/platform/sdl/module.mk
index 04911f8a20..65d12dceed 100644
--- a/backends/platform/sdl/module.mk
+++ b/backends/platform/sdl/module.mk
@@ -1,7 +1,8 @@
MODULE := backends/platform/sdl
MODULE_OBJS := \
- sdl.o
+ sdl.o \
+ sdl-window.o
ifdef POSIX
MODULE_OBJS += \
@@ -19,6 +20,7 @@ endif
ifdef WIN32
MODULE_OBJS += \
win32/win32-main.o \
+ win32/win32-window.o \
win32/win32.o
endif
diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h
index eec3741ed6..67ad84efd3 100644
--- a/backends/platform/sdl/sdl-sys.h
+++ b/backends/platform/sdl/sdl-sys.h
@@ -52,12 +52,84 @@ typedef struct { int FAKE; } FAKE_FILE;
#define strncasecmp FAKE_strncasecmp
#endif
+// HACK: SDL might include windows.h which defines its own ARRAYSIZE.
+// However, we want to use the version from common/util.h. Thus, we make sure
+// that we actually have this definition after including the SDL headers.
+#if defined(ARRAYSIZE) && defined(COMMON_UTIL_H)
+#define HACK_REDEFINE_ARRAYSIZE
+#undef ARRAYSIZE
+#endif
+
+// HACK to fix compilation with SDL 2.0 in MSVC.
+// In SDL 2.0, intrin.h is now included in SDL_cpuinfo.h, which includes
+// setjmp.h. SDL_cpuinfo.h is included from SDL.h and SDL_syswm.h.
+// Thus, we remove the exceptions for setjmp and longjmp before these two
+// includes. Unfortunately, we can't use SDL_VERSION_ATLEAST here, as SDL.h
+// hasn't been included yet at this point.
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && defined(_MSC_VER)
+// We unset any fake definitions of setjmp/longjmp here
+
+#ifndef FORBIDDEN_SYMBOL_EXCEPTION_setjmp
+#undef setjmp
+#endif
+
+#ifndef FORBIDDEN_SYMBOL_EXCEPTION_longjmp
+#undef longjmp
+#endif
+
+#endif
+
#if defined(__SYMBIAN32__)
#include <esdl\SDL.h>
#else
#include <SDL.h>
#endif
+#include <SDL_syswm.h>
+
+// Restore the forbidden exceptions from the hack above
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && defined(_MSC_VER)
+
+#ifndef FORBIDDEN_SYMBOL_EXCEPTION_setjmp
+#undef setjmp
+#define setjmp(a) FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+#ifndef FORBIDDEN_SYMBOL_EXCEPTION_longjmp
+#undef longjmp
+#define longjmp(a,b) FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+#endif
+
+// SDL_syswm.h will include windows.h on Win32. We need to undefine its
+// ARRAYSIZE definition because we supply our own.
+#undef ARRAYSIZE
+
+#ifdef HACK_REDEFINE_ARRAYSIZE
+#undef HACK_REDEFINE_ARRAYSIZE
+#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+#endif
+
+// In a moment of brilliance Xlib.h included by SDL_syswm.h #defines the
+// following names. In a moment of mental breakdown, which occured upon
+// gazing at Xlib.h, LordHoto decided to undefine them to prevent havoc.
+#ifdef Status
+#undef Status
+#endif
+
+#ifdef Bool
+#undef Bool
+#endif
+
+#ifdef True
+#undef True
+#endif
+
+#ifdef False
+#undef False
+#endif
+
// Finally forbid FILE again (if it was forbidden to start with)
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
#undef FILE
@@ -74,5 +146,50 @@ typedef struct { int FAKE; } FAKE_FILE;
#define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT
#endif
+// SDL 2 has major API changes. We redefine constants which got renamed to
+// ease the transition. This is sometimes dangerous because the values changed
+// too!
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+
+// Type names which changed between SDL 1.2 and SDL 2.
+#define SDLKey SDL_Keycode
+#define SDLMod SDL_Keymod
+#define SDL_keysym SDL_Keysym
+
+// Key code constants which got renamed.
+#define SDLK_SCROLLOCK SDLK_SCROLLLOCK
+#define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR
+#define SDLK_LSUPER SDLK_LGUI
+#define SDLK_RSUPER SDLK_RGUI
+#define SDLK_PRINT SDLK_PRINTSCREEN
+#define SDLK_COMPOSE SDLK_APPLICATION
+#define SDLK_KP0 SDLK_KP_0
+#define SDLK_KP1 SDLK_KP_1
+#define SDLK_KP2 SDLK_KP_2
+#define SDLK_KP3 SDLK_KP_3
+#define SDLK_KP4 SDLK_KP_4
+#define SDLK_KP5 SDLK_KP_5
+#define SDLK_KP6 SDLK_KP_6
+#define SDLK_KP7 SDLK_KP_7
+#define SDLK_KP8 SDLK_KP_8
+#define SDLK_KP9 SDLK_KP_9
+
+// Meta key constants which got renamed.
+#define KMOD_META KMOD_GUI
+
+// SDL surface flags which got removed.
+#define SDL_SRCCOLORKEY 0
+#define SDL_SRCALPHA 0
+#define SDL_FULLSCREEN 0x40000000
+
+// Compatibility implementations for removed functionality.
+int SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors);
+int SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
+
+#define SDL_SetColorKey SDL_SetColorKey_replacement
+int SDL_SetColorKey_replacement(SDL_Surface *surface, Uint32 flag, Uint32 key);
+
+#endif
+
#endif
diff --git a/backends/platform/sdl/sdl-window.cpp b/backends/platform/sdl/sdl-window.cpp
new file mode 100644
index 0000000000..6d35f77ae0
--- /dev/null
+++ b/backends/platform/sdl/sdl-window.cpp
@@ -0,0 +1,223 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/platform/sdl/sdl-window.h"
+
+#include "common/textconsole.h"
+
+#include "icons/scummvm.xpm"
+
+SdlWindow::SdlWindow()
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ : _window(nullptr), _inputGrabState(false), _windowCaption("ScummVM")
+#endif
+ {
+}
+
+SdlWindow::~SdlWindow() {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ destroyWindow();
+#endif
+}
+
+void SdlWindow::setupIcon() {
+ int x, y, w, h, ncols, nbytes, i;
+ unsigned int rgba[256];
+ unsigned int *icon;
+
+ if (sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
+ warning("Wrong format of scummvm_icon[0] (%s)", scummvm_icon[0]);
+
+ return;
+ }
+ if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
+ warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes);
+ return;
+ }
+ icon = (unsigned int*)malloc(w*h*sizeof(unsigned int));
+ if (!icon) {
+ warning("Could not allocate temp storage for the built-in icon");
+ return;
+ }
+
+ for (i = 0; i < ncols; i++) {
+ unsigned char code;
+ char color[32];
+ memset(color, 0, sizeof(color));
+ unsigned int col;
+ if (sscanf(scummvm_icon[1 + i], "%c c %s", &code, color) != 2) {
+ warning("Wrong format of scummvm_icon[%d] (%s)", 1 + i, scummvm_icon[1 + i]);
+ }
+ if (!strcmp(color, "None"))
+ col = 0x00000000;
+ else if (!strcmp(color, "black"))
+ col = 0xFF000000;
+ else if (color[0] == '#') {
+ if (sscanf(color + 1, "%06x", &col) != 1) {
+ warning("Wrong format of color (%s)", color + 1);
+ }
+ col |= 0xFF000000;
+ } else {
+ warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
+ free(icon);
+ return;
+ }
+
+ rgba[code] = col;
+ }
+ for (y = 0; y < h; y++) {
+ const char *line = scummvm_icon[1 + ncols + y];
+ for (x = 0; x < w; x++) {
+ icon[x + w * y] = rgba[(int)line[x]];
+ }
+ }
+
+ SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
+ if (!sdl_surf) {
+ warning("SDL_CreateRGBSurfaceFrom(icon) failed");
+ }
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (_window) {
+ SDL_SetWindowIcon(_window, sdl_surf);
+ }
+#else
+ SDL_WM_SetIcon(sdl_surf, NULL);
+#endif
+
+ SDL_FreeSurface(sdl_surf);
+ free(icon);
+}
+
+void SdlWindow::setWindowCaption(const Common::String &caption) {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ _windowCaption = caption;
+ if (_window) {
+ SDL_SetWindowTitle(_window, caption.c_str());
+ }
+#else
+ SDL_WM_SetCaption(caption.c_str(), caption.c_str());
+#endif
+}
+
+void SdlWindow::toggleMouseGrab() {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (_window) {
+ _inputGrabState = !(SDL_GetWindowGrab(_window) == SDL_TRUE);
+ SDL_SetWindowGrab(_window, _inputGrabState ? SDL_TRUE : SDL_FALSE);
+ }
+#else
+ if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) {
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ } else {
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+ }
+#endif
+}
+
+bool SdlWindow::hasMouseFocus() const {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (_window) {
+ return (SDL_GetWindowFlags(_window) & SDL_WINDOW_MOUSE_FOCUS);
+ } else {
+ return false;
+ }
+#else
+ return (SDL_GetAppState() & SDL_APPMOUSEFOCUS);
+#endif
+}
+
+void SdlWindow::warpMouseInWindow(uint x, uint y) {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (_window) {
+ SDL_WarpMouseInWindow(_window, x, y);
+ }
+#else
+ SDL_WarpMouse(x, y);
+#endif
+}
+
+void SdlWindow::iconifyWindow() {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (_window) {
+ SDL_MinimizeWindow(_window);
+ }
+#else
+ SDL_WM_IconifyWindow();
+#endif
+}
+
+bool SdlWindow::getSDLWMInformation(SDL_SysWMinfo *info) const {
+ SDL_VERSION(&info->version);
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ return SDL_GetWindowWMInfo(_window, info);
+#else
+ return SDL_GetWMInfo(info);
+#endif
+}
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+SDL_Surface *copySDLSurface(SDL_Surface *src) {
+ const bool locked = SDL_MUSTLOCK(src) == SDL_TRUE;
+
+ if (locked) {
+ if (SDL_LockSurface(src) != 0) {
+ return nullptr;
+ }
+ }
+
+ SDL_Surface *res = SDL_CreateRGBSurfaceFrom(src->pixels,
+ src->w, src->h, src->format->BitsPerPixel,
+ src->pitch, src->format->Rmask, src->format->Gmask,
+ src->format->Bmask, src->format->Amask);
+
+ if (locked) {
+ SDL_UnlockSurface(src);
+ }
+
+ return res;
+}
+
+bool SdlWindow::createWindow(int width, int height, uint32 flags) {
+ destroyWindow();
+
+ if (_inputGrabState) {
+ flags |= SDL_WINDOW_INPUT_GRABBED;
+ }
+
+ _window = SDL_CreateWindow(_windowCaption.c_str(), SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED, width, height, flags);
+ if (!_window) {
+ return false;
+ }
+ setupIcon();
+
+ return true;
+}
+
+void SdlWindow::destroyWindow() {
+ SDL_DestroyWindow(_window);
+ _window = nullptr;
+}
+#endif
diff --git a/backends/platform/sdl/sdl-window.h b/backends/platform/sdl/sdl-window.h
new file mode 100644
index 0000000000..58b898f824
--- /dev/null
+++ b/backends/platform/sdl/sdl-window.h
@@ -0,0 +1,112 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_PLATFORM_SDL_WINDOW_H
+#define BACKENDS_PLATFORM_SDL_WINDOW_H
+
+#include "backends/platform/sdl/sdl-sys.h"
+
+#include "common/str.h"
+
+class SdlWindow {
+public:
+ SdlWindow();
+ virtual ~SdlWindow();
+
+ /**
+ * Setup the window icon.
+ */
+ virtual void setupIcon();
+
+ /**
+ * Change the caption of the window.
+ *
+ * @param caption New window caption in UTF-8 encoding.
+ */
+ void setWindowCaption(const Common::String &caption);
+
+ /**
+ * Toggle mouse grab state. This decides whether the cursor can leave the
+ * window or not.
+ */
+ void toggleMouseGrab();
+
+ /**
+ * Check whether the application has mouse focus.
+ */
+ bool hasMouseFocus() const;
+
+ /**
+ * Warp the mouse to the specified position in window coordinates.
+ */
+ void warpMouseInWindow(uint x, uint y);
+
+ /**
+ * Iconifies the window.
+ */
+ void iconifyWindow();
+
+ /**
+ * Query platform specific SDL window manager information.
+ *
+ * Since this is an SDL internal structure clients are responsible
+ * for accessing it in a version safe manner.
+ */
+ bool getSDLWMInformation(SDL_SysWMinfo *info) const;
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+public:
+ /**
+ * @return The window ScummVM has setup with SDL.
+ */
+ SDL_Window *getSDLWindow() const { return _window; }
+
+ /**
+ * Creates a new SDL window (and destroies the old one).
+ *
+ * @param width Width of the window.
+ * @param height Height of the window.
+ * @param flags SDL flags passed to SDL_CreateWindow
+ * @return true on success, false otherwise
+ */
+ bool createWindow(int width, int height, uint32 flags);
+
+ /**
+ * Destroies the current SDL window.
+ */
+ void destroyWindow();
+
+protected:
+ SDL_Window *_window;
+
+private:
+ bool _inputGrabState;
+ Common::String _windowCaption;
+#endif
+};
+
+class SdlIconlessWindow : public SdlWindow {
+public:
+ virtual void setupIcon() {}
+};
+
+#endif
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 4dc5929dab..6d4dede212 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -52,8 +52,6 @@
#include "graphics/cursorman.h"
#endif
-#include "icons/scummvm.xpm"
-
#include <time.h> // for getTimeAndDate()
#ifdef USE_DETECTLANG
@@ -77,7 +75,8 @@ OSystem_SDL::OSystem_SDL()
_initedSDL(false),
_logger(0),
_mixerManager(0),
- _eventSource(0) {
+ _eventSource(0),
+ _window(0) {
}
@@ -95,6 +94,8 @@ OSystem_SDL::~OSystem_SDL() {
}
delete _graphicsManager;
_graphicsManager = 0;
+ delete _window;
+ _window = 0;
delete _eventManager;
_eventManager = 0;
delete _eventSource;
@@ -126,8 +127,10 @@ void OSystem_SDL::init() {
// Initialize SDL
initSDL();
+#if !SDL_VERSION_ATLEAST(2, 0, 0)
// Enable unicode support if possible
SDL_EnableUNICODE(1);
+#endif
// Disable OS cursor
SDL_ShowCursor(SDL_DISABLE);
@@ -147,6 +150,9 @@ void OSystem_SDL::init() {
if (_mutexManager == 0)
_mutexManager = new SdlMutexManager();
+ if (_window == 0)
+ _window = new SdlWindow();
+
#if defined(USE_TASKBAR)
if (_taskbarManager == 0)
_taskbarManager = new Common::TaskbarManager();
@@ -158,10 +164,14 @@ void OSystem_SDL::initBackend() {
// Check if backend has not been initialized
assert(!_inited);
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ const char *sdlDriverName = SDL_GetCurrentVideoDriver();
+#else
const int maxNameLen = 20;
char sdlDriverName[maxNameLen];
sdlDriverName[0] = '\0';
SDL_VideoDriverName(sdlDriverName, maxNameLen);
+#endif
// Using printf rather than debug() here as debug()/logging
// is not active by this point.
debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName);
@@ -172,6 +182,13 @@ void OSystem_SDL::initBackend() {
_eventSource = new SdlEventSource();
#ifdef USE_OPENGL
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ SDL_DisplayMode displayMode;
+ if (!SDL_GetDesktopDisplayMode(0, &displayMode)) {
+ _desktopWidth = displayMode.w;
+ _desktopHeight = displayMode.h;
+ }
+#else
// Query the desktop resolution. We simply hope nothing tried to change
// the resolution so far.
const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
@@ -180,6 +197,7 @@ void OSystem_SDL::initBackend() {
_desktopHeight = videoInfo->current_h;
}
#endif
+#endif
if (_graphicsManager == 0) {
#ifdef USE_OPENGL
@@ -196,7 +214,7 @@ void OSystem_SDL::initBackend() {
Common::String gfxMode(ConfMan.get("gfx_mode"));
for (uint i = _firstGLMode; i < _graphicsModeIds.size(); ++i) {
if (!scumm_stricmp(_graphicsModes[i].name, gfxMode.c_str())) {
- _graphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource);
+ _graphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource, _window);
_graphicsMode = i;
break;
}
@@ -205,7 +223,7 @@ void OSystem_SDL::initBackend() {
#endif
if (_graphicsManager == 0) {
- _graphicsManager = new SurfaceSdlGraphicsManager(_eventSource);
+ _graphicsManager = new SurfaceSdlGraphicsManager(_eventSource, _window);
}
}
@@ -238,7 +256,7 @@ void OSystem_SDL::initBackend() {
}
// Setup a custom program icon.
- setupIcon();
+ _window->setupIcon();
_inited = true;
@@ -314,7 +332,7 @@ void OSystem_SDL::setWindowCaption(const char *caption) {
}
}
- SDL_WM_SetCaption(cap.c_str(), cap.c_str());
+ _window->setWindowCaption(cap);
}
void OSystem_SDL::quit() {
@@ -421,68 +439,6 @@ Common::String OSystem_SDL::getSystemLanguage() const {
#endif // USE_DETECTLANG
}
-void OSystem_SDL::setupIcon() {
- int x, y, w, h, ncols, nbytes, i;
- unsigned int rgba[256];
- unsigned int *icon;
-
- if (sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
- warning("Wrong format of scummvm_icon[0] (%s)", scummvm_icon[0]);
-
- return;
- }
- if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
- warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes);
- return;
- }
- icon = (unsigned int*)malloc(w*h*sizeof(unsigned int));
- if (!icon) {
- warning("Could not allocate temp storage for the built-in icon");
- return;
- }
-
- for (i = 0; i < ncols; i++) {
- unsigned char code;
- char color[32];
- memset(color, 0, sizeof(color));
- unsigned int col;
- if (sscanf(scummvm_icon[1 + i], "%c c %s", &code, color) != 2) {
- warning("Wrong format of scummvm_icon[%d] (%s)", 1 + i, scummvm_icon[1 + i]);
- }
- if (!strcmp(color, "None"))
- col = 0x00000000;
- else if (!strcmp(color, "black"))
- col = 0xFF000000;
- else if (color[0] == '#') {
- if (sscanf(color + 1, "%06x", &col) != 1) {
- warning("Wrong format of color (%s)", color + 1);
- }
- col |= 0xFF000000;
- } else {
- warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
- free(icon);
- return;
- }
-
- rgba[code] = col;
- }
- for (y = 0; y < h; y++) {
- const char *line = scummvm_icon[1 + ncols + y];
- for (x = 0; x < w; x++) {
- icon[x + w * y] = rgba[(int)line[x]];
- }
- }
-
- SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
- if (!sdl_surf) {
- warning("SDL_CreateRGBSurfaceFrom(icon) failed");
- }
- SDL_WM_SetIcon(sdl_surf, NULL);
- SDL_FreeSurface(sdl_surf);
- free(icon);
-}
-
-
uint32 OSystem_SDL::getMillis(bool skipRecord) {
uint32 millis = SDL_GetTicks();
@@ -572,14 +528,8 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
//
// This is a probably temporary workaround to fix bugs like #3368143
// "SDL/OpenGL: Crash when switching renderer backend".
- const int screenWidth = _graphicsManager->getWidth();
- const int screenHeight = _graphicsManager->getHeight();
- const bool arState = _graphicsManager->getFeatureState(kFeatureAspectRatioCorrection);
- const bool fullscreen = _graphicsManager->getFeatureState(kFeatureFullscreenMode);
- const bool cursorPalette = _graphicsManager->getFeatureState(kFeatureCursorPalette);
-#ifdef USE_RGB_COLOR
- const Graphics::PixelFormat pixelFormat = _graphicsManager->getScreenFormat();
-#endif
+ SdlGraphicsManager *sdlGraphicsManager = dynamic_cast<SdlGraphicsManager *>(_graphicsManager);
+ SdlGraphicsManager::State state = sdlGraphicsManager->getState();
bool switchedManager = false;
@@ -587,16 +537,16 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
// manager, delete and create the new mode graphics manager
if (_graphicsMode >= _firstGLMode && mode < _firstGLMode) {
debug(1, "switching to plain SDL graphics");
- dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
+ sdlGraphicsManager->deactivateManager();
delete _graphicsManager;
- _graphicsManager = new SurfaceSdlGraphicsManager(_eventSource);
+ _graphicsManager = sdlGraphicsManager = new SurfaceSdlGraphicsManager(_eventSource, _window);
switchedManager = true;
} else if (_graphicsMode < _firstGLMode && mode >= _firstGLMode) {
debug(1, "switching to OpenGL graphics");
- dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
+ sdlGraphicsManager->deactivateManager();
delete _graphicsManager;
- _graphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource);
+ _graphicsManager = sdlGraphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource, _window);
switchedManager = true;
}
@@ -604,24 +554,10 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
_graphicsMode = mode;
if (switchedManager) {
- dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->activateManager();
+ sdlGraphicsManager->activateManager();
- _graphicsManager->beginGFXTransaction();
-#ifdef USE_RGB_COLOR
- _graphicsManager->initSize(screenWidth, screenHeight, &pixelFormat);
-#else
- _graphicsManager->initSize(screenWidth, screenHeight, 0);
-#endif
- _graphicsManager->setFeatureState(kFeatureAspectRatioCorrection, arState);
- _graphicsManager->setFeatureState(kFeatureFullscreenMode, fullscreen);
- _graphicsManager->setFeatureState(kFeatureCursorPalette, cursorPalette);
-
- // Worst part about this right now, tell the cursor manager to
- // resetup the cursor + cursor palette if necessarily
-
- // First we need to try to setup the old state on the new manager...
- if (_graphicsManager->endGFXTransaction() != kTransactionSuccess) {
- // Oh my god if this failed the client code might just explode.
+ // This failing will probably have bad consequences...
+ if (!sdlGraphicsManager->setState(state)) {
return false;
}
@@ -630,7 +566,7 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
CursorMan.popCursor();
// Next setup cursor palette if needed
- if (cursorPalette) {
+ if (_graphicsManager->getFeatureState(kFeatureCursorPalette)) {
CursorMan.pushCursorPalette(0, 0, 0);
CursorMan.popCursorPalette();
}
@@ -660,7 +596,7 @@ void OSystem_SDL::setupGraphicsModes() {
const OSystem::GraphicsMode *srcMode;
int defaultMode;
- GraphicsManager *manager = new SurfaceSdlGraphicsManager(_eventSource);
+ GraphicsManager *manager = new SurfaceSdlGraphicsManager(_eventSource, _window);
srcMode = manager->getSupportedGraphicsModes();
defaultMode = manager->getDefaultGraphicsMode();
while (srcMode->name) {
@@ -674,7 +610,7 @@ void OSystem_SDL::setupGraphicsModes() {
assert(_defaultSDLMode != -1);
_firstGLMode = _graphicsModes.size();
- manager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource);
+ manager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource, _window);
srcMode = manager->getSupportedGraphicsModes();
defaultMode = manager->getDefaultGraphicsMode();
while (srcMode->name) {
@@ -702,5 +638,38 @@ void OSystem_SDL::setupGraphicsModes() {
mode++;
}
}
+#endif
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+int SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors) {
+ if (surface->format->palette) {
+ return !SDL_SetPaletteColors(surface->format->palette, colors, firstcolor, ncolors) ? 1 : 0;
+ } else {
+ return 0;
+ }
+}
+
+int SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha) {
+ if (SDL_SetSurfaceAlphaMod(surface, alpha)) {
+ return -1;
+ }
+
+ if (alpha == 255 || !flag) {
+ if (SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE)) {
+ return -1;
+ }
+ } else {
+ if (SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+#undef SDL_SetColorKey
+int SDL_SetColorKey_replacement(SDL_Surface *surface, Uint32 flag, Uint32 key) {
+ return SDL_SetColorKey(surface, SDL_TRUE, key) ? -1 : 0;
+}
#endif
+
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 5dcc269e55..5ee56d0568 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -29,6 +29,7 @@
#include "backends/mixer/sdl/sdl-mixer.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"
+#include "backends/platform/sdl/sdl-window.h"
#include "common/array.h"
@@ -91,6 +92,11 @@ protected:
*/
SdlEventSource *_eventSource;
+ /**
+ * The SDL output window.
+ */
+ SdlWindow *_window;
+
virtual Common::EventSource *getDefaultEventSource() { return _eventSource; }
/**
@@ -98,11 +104,6 @@ protected:
*/
virtual void initSDL();
- /**
- * Setup the window icon.
- */
- virtual void setupIcon();
-
// Logging
virtual Common::WriteStream *createLogFile() { return 0; }
Backends::Log::Log *_logger;
diff --git a/backends/platform/sdl/win32/win32-main.cpp b/backends/platform/sdl/win32/win32-main.cpp
index e5b26c3ff0..c6339f0c8c 100644
--- a/backends/platform/sdl/win32/win32-main.cpp
+++ b/backends/platform/sdl/win32/win32-main.cpp
@@ -40,8 +40,15 @@
#include "base/main.h"
int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
+#if !SDL_VERSION_ATLEAST(2, 0, 0)
SDL_SetModuleHandle(GetModuleHandle(NULL));
+#endif
+// HACK: __argc, __argv are broken and return zero when using mingwrt 4.0+ on MinGW
+#if defined(__GNUC__) && defined(__MINGW32__) && !defined(__MINGW64__)
+ return main(_argc, _argv);
+#else
return main(__argc, __argv);
+#endif
}
int main(int argc, char *argv[]) {
diff --git a/backends/platform/sdl/win32/win32-window.cpp b/backends/platform/sdl/win32/win32-window.cpp
new file mode 100644
index 0000000000..de10be6b57
--- /dev/null
+++ b/backends/platform/sdl/win32/win32-window.cpp
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#ifdef WIN32
+
+#include "backends/platform/sdl/win32/win32-window.h"
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
+
+void SdlWindow_Win32::setupIcon() {
+ HMODULE handle = GetModuleHandle(NULL);
+ HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
+ if (ico) {
+ SDL_SysWMinfo wminfo;
+ if (getSDLWMInformation(&wminfo)) {
+ // Replace the handle to the icon associated with the window class by our custom icon
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ SetClassLongPtr(wminfo.info.win.window, GCLP_HICON, (ULONG_PTR)ico);
+#else
+ SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
+#endif
+
+ // Since there wasn't any default icon, we can't use the return value from SetClassLong
+ // to check for errors (it would be 0 in both cases: error or no previous value for the
+ // icon handle). Instead we check for the last-error code value.
+ if (GetLastError() == ERROR_SUCCESS)
+ return;
+ }
+ }
+
+ // If no icon has been set, fallback to default path
+ SdlWindow::setupIcon();
+}
+
+#endif
diff --git a/backends/platform/sdl/win32/win32-window.h b/backends/platform/sdl/win32/win32-window.h
new file mode 100644
index 0000000000..3bda697bc7
--- /dev/null
+++ b/backends/platform/sdl/win32/win32-window.h
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
+#define BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
+
+#ifdef WIN32
+
+#include "backends/platform/sdl/sdl-window.h"
+
+class SdlWindow_Win32 : public SdlWindow {
+public:
+ virtual void setupIcon();
+};
+
+#endif
+
+#endif
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp
index 5f860ad32d..0f70c00b40 100644
--- a/backends/platform/sdl/win32/win32.cpp
+++ b/backends/platform/sdl/win32/win32.cpp
@@ -35,9 +35,8 @@
#include "common/error.h"
#include "common/textconsole.h"
-#include <SDL_syswm.h> // For setting the icon
-
#include "backends/platform/sdl/win32/win32.h"
+#include "backends/platform/sdl/win32/win32-window.h"
#include "backends/saves/windows/windows-saves.h"
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/taskbar/win32/win32-taskbar.h"
@@ -50,9 +49,12 @@ void OSystem_Win32::init() {
// Initialize File System Factory
_fsFactory = new WindowsFilesystemFactory();
+ // Create Win32 specific window
+ _window = new SdlWindow_Win32();
+
#if defined(USE_TASKBAR)
// Initialize taskbar manager
- _taskbarManager = new Win32TaskbarManager();
+ _taskbarManager = new Win32TaskbarManager(_window);
#endif
// Invoke parent implementation of this method
@@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() {
return false;
}
-void OSystem_Win32::setupIcon() {
- HMODULE handle = GetModuleHandle(NULL);
- HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
- if (ico) {
- SDL_SysWMinfo wminfo;
- SDL_VERSION(&wminfo.version);
- if (SDL_GetWMInfo(&wminfo)) {
- // Replace the handle to the icon associated with the window class by our custom icon
- SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
-
- // Since there wasn't any default icon, we can't use the return value from SetClassLong
- // to check for errors (it would be 0 in both cases: error or no previous value for the
- // icon handle). Instead we check for the last-error code value.
- if (GetLastError() == ERROR_SUCCESS)
- return;
- }
- }
-
- // If no icon has been set, fallback to default path
- OSystem_SDL::setupIcon();
-}
-
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h
index d72d80bc26..473e78ff0b 100644
--- a/backends/platform/sdl/win32/win32.h
+++ b/backends/platform/sdl/win32/win32.h
@@ -47,7 +47,6 @@ protected:
*/
Common::String _logFilePath;
- virtual void setupIcon();
virtual Common::String getDefaultConfigFileName();
virtual Common::WriteStream *createLogFile();
};