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author | Yotam Barnoy | 2010-12-23 07:54:54 +0000 |
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committer | Yotam Barnoy | 2010-12-23 07:54:54 +0000 |
commit | 81dd62f3cb5b1fa6c303bbc240a759e0d5324086 (patch) | |
tree | ddc83a9ee1216c9344f156300b85b230ea444c60 /backends/platform/symbian/src/SymbianOS.cpp | |
parent | 8cc28b218c3727a1b55fe135ba60a336760b70b1 (diff) | |
download | scummvm-rg350-81dd62f3cb5b1fa6c303bbc240a759e0d5324086.tar.gz scummvm-rg350-81dd62f3cb5b1fa6c303bbc240a759e0d5324086.tar.bz2 scummvm-rg350-81dd62f3cb5b1fa6c303bbc240a759e0d5324086.zip |
PLUGINS: don't fully load each plugins at startup for single plugin method
The reason to load each plugin was to figure out if it's a sound or engine plugin. Since all our plugin files are currently engines, there's no reason to load every file. If we get dynamic sound plugins, it'd be a good idea to make a quick and easy way to know which kind of plugin it is (e.g. a prefix or suffix in the filename).
svn-id: r55021
Diffstat (limited to 'backends/platform/symbian/src/SymbianOS.cpp')
0 files changed, 0 insertions, 0 deletions