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| author | Lars Persson | 2008-08-04 18:14:17 +0000 | 
|---|---|---|
| committer | Lars Persson | 2008-08-04 18:14:17 +0000 | 
| commit | 476e5bbb10743a8d15271363a6ccb2be1bc780e0 (patch) | |
| tree | a48dd603b1ca4f76c31d9f8a9053606734949700 /backends/platform/symbian/src | |
| parent | 4900a3e96ec7bb8ce2414776f55f96d8c84ebb32 (diff) | |
| download | scummvm-rg350-476e5bbb10743a8d15271363a6ccb2be1bc780e0.tar.gz scummvm-rg350-476e5bbb10743a8d15271363a6ccb2be1bc780e0.tar.bz2 scummvm-rg350-476e5bbb10743a8d15271363a6ccb2be1bc780e0.zip | |
List the correct engines in about, 
updated actions with Lure (from WinCE). 
Increased min heap size to 5MB
svn-id: r33618
Diffstat (limited to 'backends/platform/symbian/src')
| -rw-r--r-- | backends/platform/symbian/src/SymbianActions.cpp | 4 | ||||
| -rw-r--r-- | backends/platform/symbian/src/main_features.inl | 39 | ||||
| -rw-r--r-- | backends/platform/symbian/src/portdefs.h | 1 | 
3 files changed, 23 insertions, 21 deletions
| diff --git a/backends/platform/symbian/src/SymbianActions.cpp b/backends/platform/symbian/src/SymbianActions.cpp index 8fc35e9f8d..da127eaec6 100644 --- a/backends/platform/symbian/src/SymbianActions.cpp +++ b/backends/platform/symbian/src/SymbianActions.cpp @@ -140,6 +140,8 @@ void SymbianActions::initInstanceGame() {  	bool is_touche = (gameid == "touche");  	bool is_agi = (gameid == "agi");  	bool is_parallaction = (gameid == "parallaction"); +	bool is_lure = (gameid == "lure"); +	bool is_feeble = (gameid == "feeble");  	Actions::initInstanceGame(); @@ -175,7 +177,7 @@ void SymbianActions::initInstanceGame() {  	// Skip text  	if (!is_cine && !is_parallaction)  		_action_enabled[ACTION_SKIP_TEXT] = true; -	if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_saga || is_kyra || is_touche) +	if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_saga || is_kyra || is_touche || is_lure || is_feeble)  		_key_action[ACTION_SKIP_TEXT].setKey(Common::KEYCODE_ESCAPE, Common::KEYCODE_ESCAPE); // Escape key  	else {  		_key_action[ACTION_SKIP_TEXT].setKey(SDLK_PERIOD); diff --git a/backends/platform/symbian/src/main_features.inl b/backends/platform/symbian/src/main_features.inl index f572ddb3dd..30bbbea52c 100644 --- a/backends/platform/symbian/src/main_features.inl +++ b/backends/platform/symbian/src/main_features.inl @@ -27,62 +27,61 @@  // we want a list of supported engines visible in the program,  // because we also release special builds with only one engine -#ifndef DISABLE_SCUMM +#ifdef ENABLE_SCUMM  	"SCUMM "  #endif -#ifndef DISABLE_AGOS +#ifdef ENABLE_AGOS  	"AGOS "  #endif -#ifndef DISABLE_SKY +#ifdef ENABLE_SKY  	"Sky "  #endif -#ifndef DISABLE_QUEEN +#ifdef ENABLE_QUEEN  	"Queen "  #endif -#ifndef DISABLE_GOB +#ifdef ENABLE_GOB  	"Gob "  #endif -#ifndef DISABLE_SAGA +#ifdef ENABLE_SAGA  	"Saga "  #endif -#ifndef DISABLE_KYRA +#ifdef ENABLE_KYRA  	"Kyra "  #endif -#ifndef DISABLE_SWORD1 +#ifdef ENABLE_SWORD1  	"Sword1 "  #endif -#ifndef DISABLE_SWORD2 +#ifdef ENABLE_SWORD2  	"Sword2 "  #endif -#ifndef DISABLE_CINE +#ifdef ENABLE_CINE  	"Cine "  #endif -#ifndef DISABLE_LURE +#ifdef ENABLE_LURE  	"Lure "  #endif -#ifndef DISABLE_AGI +#ifdef ENABLE_AGI  	"AGI "  #endif -#ifndef DISABLE_TOUCHE +#ifdef ENABLE_TOUCHE  	"Touche "  #endif -#ifndef DISABLE_DRASCULA +#ifdef ENABLE_DRASCULA  	"Drascula "  #endif -#ifndef DISABLE_IGOR +#ifdef ENABLE_IGOR  	"Igor "  #endif -#ifndef DISABLE_PARALLACTION +#ifdef ENABLE_PARALLACTION  	"Parallaction "  #endif -#ifndef DISABLE_CRUISE +#ifdef ENABLE_CRUISE  	"Cruise "  #endif -#ifndef DISABLE_MADE +#ifdef ENABLE_MADE  	"MADE "  #endif - -#ifndef DISABLE_M4 +#ifdef ENABLE_M4  	"M4 "  #endif diff --git a/backends/platform/symbian/src/portdefs.h b/backends/platform/symbian/src/portdefs.h index 06a4cf374c..4577824b33 100644 --- a/backends/platform/symbian/src/portdefs.h +++ b/backends/platform/symbian/src/portdefs.h @@ -157,5 +157,6 @@ void inline *scumm_bsearch(const void *key, const void *base, size_t nmemb, size  namespace Symbian {  extern void FatalError(const char *msg);  extern char* GetExecutablePath(); +#define DYNAMIC_MODULES 1  }  #endif | 
