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| author | Matthew Hoops | 2010-08-23 04:14:30 +0000 |
|---|---|---|
| committer | Matthew Hoops | 2010-08-23 04:14:30 +0000 |
| commit | 8d0b207dd5b450b70de7f98404a28266a3153fb4 (patch) | |
| tree | 54888a9076e3f035a9bf4c5f29a3fe102f64efe3 /backends/platform/wii/main.cpp | |
| parent | 542711cea7211a283800cff8e2392ff7eb3e714b (diff) | |
| download | scummvm-rg350-8d0b207dd5b450b70de7f98404a28266a3153fb4.tar.gz scummvm-rg350-8d0b207dd5b450b70de7f98404a28266a3153fb4.tar.bz2 scummvm-rg350-8d0b207dd5b450b70de7f98404a28266a3153fb4.zip | |
MOHAWK: Add initial work for the dome sliders
While the sliders cannot move yet, the game now knows if the puzzle is complete and whether you're over a slider or not. Drawing the sliders and moving the sliders will come next.
svn-id: r52292
Diffstat (limited to 'backends/platform/wii/main.cpp')
0 files changed, 0 insertions, 0 deletions
