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author | Andre Heider | 2009-08-08 11:30:56 +0000 |
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committer | Andre Heider | 2009-08-08 11:30:56 +0000 |
commit | 14574b0d81fb9711d9601f9beb5ecba06c599174 (patch) | |
tree | 7a74d3672dbe6aac694d045cad0a315a4c04914c /backends/platform/wii | |
parent | 4f5e8e88cca8643cba1d155e1cbf4067c22d7bf1 (diff) | |
download | scummvm-rg350-14574b0d81fb9711d9601f9beb5ecba06c599174.tar.gz scummvm-rg350-14574b0d81fb9711d9601f9beb5ecba06c599174.tar.bz2 scummvm-rg350-14574b0d81fb9711d9601f9beb5ecba06c599174.zip |
tweaked the mapped keys to reintroduce SHIFT for mass adding games
svn-id: r43117
Diffstat (limited to 'backends/platform/wii')
-rw-r--r-- | backends/platform/wii/osystem_events.cpp | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/backends/platform/wii/osystem_events.cpp b/backends/platform/wii/osystem_events.cpp index f28e5b547b..0967db1625 100644 --- a/backends/platform/wii/osystem_events.cpp +++ b/backends/platform/wii/osystem_events.cpp @@ -316,13 +316,13 @@ bool OSystem_Wii::pollEvent(Common::Event &event) { #endif if (bd || bu) { - PAD_EVENT(PADS_Z, Common::KEYCODE_RETURN, Common::ASCII_RETURN, 0); - PAD_EVENT(PADS_X, Common::KEYCODE_ESCAPE, Common::ASCII_ESCAPE, 0); - PAD_EVENT(PADS_Y, Common::KEYCODE_PERIOD, '.', 0); - PAD_EVENT(PADS_START, Common::KEYCODE_F5, Common::ASCII_F5, 0); - PAD_EVENT(PADS_UP, Common::KEYCODE_F5, Common::ASCII_F5, Common::KBD_CTRL); - PAD_EVENT(PADS_DOWN, Common::KEYCODE_F7, Common::ASCII_F7, 0); - //PAD_EVENT(PADS_LEFT, Common::KEYCODE_F8, Common::ASCII_F8, 0); + byte flags = 0; + + if (bh & PADS_UP) { + PAD_EVENT(PADS_START, Common::KEYCODE_F5, Common::ASCII_F5, Common::KBD_CTRL); + + flags = Common::KBD_SHIFT; + } if (bd & PADS_RIGHT) { event.type = Common::EVENT_PREDICTIVE_DIALOG; @@ -330,6 +330,14 @@ bool OSystem_Wii::pollEvent(Common::Event &event) { return true; } + PAD_EVENT(PADS_Z, Common::KEYCODE_RETURN, Common::ASCII_RETURN, flags); + PAD_EVENT(PADS_X, Common::KEYCODE_ESCAPE, Common::ASCII_ESCAPE, flags); + PAD_EVENT(PADS_Y, Common::KEYCODE_PERIOD, '.', flags); + PAD_EVENT(PADS_START, Common::KEYCODE_F5, Common::ASCII_F5, flags); + PAD_EVENT(PADS_UP, Common::KEYCODE_LSHIFT, 0, flags); + PAD_EVENT(PADS_DOWN, Common::KEYCODE_F7, Common::ASCII_F7, flags); + //PAD_EVENT(PADS_LEFT, Common::KEYCODE_F8, Common::ASCII_F8, 0); + if ((bd | bu) & (PADS_A | PADS_B)) { if (bd & PADS_A) event.type = Common::EVENT_LBUTTONDOWN; |