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authorKostas Nakos2006-07-01 08:13:46 +0000
committerKostas Nakos2006-07-01 08:13:46 +0000
commit6a8749ace05649fdf69593c76a75c322f34a5bfa (patch)
treeda214254c9ca56ded22af377fe0763ad73dd7bb5 /backends/platform/wince/CEActionsPocket.cpp
parent294dcea3ef063ee4ec95f3f418af4534445da1c6 (diff)
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move ce port to its new home
svn-id: r23366
Diffstat (limited to 'backends/platform/wince/CEActionsPocket.cpp')
-rw-r--r--backends/platform/wince/CEActionsPocket.cpp307
1 files changed, 307 insertions, 0 deletions
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+
+#include "common/stdafx.h"
+#include "CEActionsPocket.h"
+#include "EventsBuffer.h"
+
+#include "gui/message.h"
+
+#include "scumm/scumm.h"
+
+#include "common/config-manager.h"
+
+#include "gui/KeysDialog.h"
+
+#ifdef _WIN32_WCE
+#define KEY_ALL_SKIP 3457
+#endif
+
+const String pocketActionNames[] = {
+ "Pause",
+ "Save",
+ "Quit",
+ "Skip",
+ "Hide",
+ "Keyboard",
+ "Sound",
+ "Right click",
+ "Cursor",
+ "Free look",
+ "Zoom up",
+ "Zoom down",
+ "FT Cheat",
+ "Bind Keys",
+ "Up",
+ "Down",
+ "Left",
+ "Right",
+ "Left Click",
+};
+
+void CEActionsPocket::init() {
+ _instance = new CEActionsPocket(ConfMan.get("gameid"));
+}
+
+
+String CEActionsPocket::actionName(GUI::ActionType action) {
+ return pocketActionNames[action];
+}
+
+int CEActionsPocket::size() {
+ return POCKET_ACTION_LAST;
+}
+
+String CEActionsPocket::domain() {
+ return ConfMan.kApplicationDomain;
+}
+
+int CEActionsPocket::version() {
+ return POCKET_ACTION_VERSION;
+}
+
+CEActionsPocket::CEActionsPocket(const Common::String &gameid) :
+GUI::Actions()
+{
+ int i;
+
+ _right_click_needed = false;
+ _hide_toolbar_needed = false;
+ _zoom_needed = false;
+
+ for (i=0; i<POCKET_ACTION_LAST; i++) {
+ _action_mapping[i] = 0;
+ _action_enabled[i] = false;
+ }
+
+ // apply some default settings for emulated mouse
+ _action_enabled[POCKET_ACTION_LEFTCLICK] = true;
+ _action_enabled[POCKET_ACTION_UP] = true;
+ _action_enabled[POCKET_ACTION_DOWN] = true;
+ _action_enabled[POCKET_ACTION_LEFT] = true;
+ _action_enabled[POCKET_ACTION_RIGHT] = true;
+ _action_mapping[POCKET_ACTION_LEFTCLICK] = VK_RETURN;
+ _action_mapping[POCKET_ACTION_UP] = 0x111;
+ _action_mapping[POCKET_ACTION_DOWN] = 0x112;
+ _action_mapping[POCKET_ACTION_LEFT] = 0x114;
+ _action_mapping[POCKET_ACTION_RIGHT] = 0x113;
+}
+
+void CEActionsPocket::initInstanceMain(OSystem *mainSystem) {
+ // Nothing generic to do for Pocket PC
+ _CESystem = static_cast<OSystem_WINCE3*>(mainSystem);
+ GUI_Actions::initInstanceMain(mainSystem);
+}
+
+void CEActionsPocket::initInstanceGame() {
+ String gameid(ConfMan.get("gameid"));
+ bool is_simon = (strncmp(gameid.c_str(), "simon", 5) == 0);
+ bool is_sword1 = (gameid == "sword1");
+ bool is_sword2 = (strcmp(gameid.c_str(), "sword2") == 0);
+ bool is_queen = (gameid == "queen");
+ bool is_sky = (gameid == "sky");
+ bool is_comi = (strncmp(gameid.c_str(), "comi", 4) == 0);
+ bool is_gob = (strncmp(gameid.c_str(), "gob", 3) == 0);
+ bool is_ite = ((strncmp(gameid.c_str(), "ite", 3) == 0) ||
+ (strncmp(gameid.c_str(), "ihnm", 4) == 0));
+ bool is_kyra = (gameid == "kyra1");
+
+ GUI_Actions::initInstanceGame();
+
+ // See if a right click mapping could be needed
+ if (is_sword1 || is_sword2 || is_sky || is_queen || is_comi || is_gob ||
+ gameid == "samnmax")
+ _right_click_needed = true;
+
+ // See if a "hide toolbar" mapping could be needed
+ if (is_sword1 || is_sword2 || is_comi)
+ _hide_toolbar_needed = true;
+
+ // Initialize keys for different actions
+ // Pause
+ _key_action[POCKET_ACTION_PAUSE].setAscii(VK_SPACE);
+ _action_enabled[POCKET_ACTION_PAUSE] = true;
+ // Save
+ if (is_simon || is_sword2 || is_gob || is_kyra)
+ _action_enabled[POCKET_ACTION_SAVE] = false;
+ else
+ if (is_queen || is_ite) {
+ _action_enabled[POCKET_ACTION_SAVE] = true;
+ _key_action[POCKET_ACTION_SAVE].setAscii(286); // F5 key for FOTAQ & ITE
+ }
+ else
+ if (is_sky) {
+ _action_enabled[POCKET_ACTION_SAVE] = true;
+ _key_action[POCKET_ACTION_SAVE].setAscii(63);
+ }
+ else {
+ _action_enabled[POCKET_ACTION_SAVE] = true;
+ _key_action[POCKET_ACTION_SAVE].setAscii(319); // F5 key
+ }
+ // Quit
+ _action_enabled[POCKET_ACTION_QUIT] = true;
+ // Skip
+ _action_enabled[POCKET_ACTION_SKIP] = true;
+ if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_ite || is_kyra)
+ _key_action[POCKET_ACTION_SKIP].setAscii(VK_ESCAPE);
+ else
+ _key_action[POCKET_ACTION_SKIP].setAscii(KEY_ALL_SKIP);
+ // Hide
+ _action_enabled[POCKET_ACTION_HIDE] = true;
+ // Keyboard
+ _action_enabled[POCKET_ACTION_KEYBOARD] = true;
+ // Sound
+ _action_enabled[POCKET_ACTION_SOUND] = true;
+ // RightClick
+ _action_enabled[POCKET_ACTION_RIGHTCLICK] = true;
+ // Cursor
+ _action_enabled[POCKET_ACTION_CURSOR] = true;
+ // Freelook
+ _action_enabled[POCKET_ACTION_FREELOOK] = true;
+ // Zoom
+ if (is_sword1 || is_sword2 || is_comi) {
+ _zoom_needed = true;
+ _action_enabled[POCKET_ACTION_ZOOM_UP] = true;
+ _action_enabled[POCKET_ACTION_ZOOM_DOWN] = true;
+ }
+ // FT Cheat
+ _action_enabled[POCKET_ACTION_FT_CHEAT] = true;
+ _key_action[POCKET_ACTION_FT_CHEAT].setAscii(86); // shift-V
+ // Key bind method
+ _action_enabled[POCKET_ACTION_BINDKEYS] = true;
+}
+
+
+CEActionsPocket::~CEActionsPocket() {
+}
+
+bool CEActionsPocket::perform(GUI::ActionType action, bool pushed) {
+ static bool keydialogrunning = false;
+
+ if (!pushed) {
+ switch(action) {
+ case POCKET_ACTION_RIGHTCLICK:
+ _CESystem->add_right_click(false);
+ return true;
+ case POCKET_ACTION_LEFTCLICK:
+ _CESystem->add_left_click(false);
+ return true;
+ case POCKET_ACTION_PAUSE:
+ case POCKET_ACTION_SAVE:
+ case POCKET_ACTION_SKIP:
+ case POCKET_ACTION_FT_CHEAT:
+ EventsBuffer::simulateKey(&_key_action[action], false);
+ return true;
+
+ }
+ return false;
+ }
+
+ switch (action) {
+ case POCKET_ACTION_PAUSE:
+ case POCKET_ACTION_SAVE:
+ case POCKET_ACTION_SKIP:
+ case POCKET_ACTION_FT_CHEAT:
+ EventsBuffer::simulateKey(&_key_action[action], true);
+ return true;
+ case POCKET_ACTION_KEYBOARD:
+ _CESystem->swap_panel();
+ return true;
+ case POCKET_ACTION_HIDE:
+ _CESystem->swap_panel_visibility();
+ return true;
+ case POCKET_ACTION_SOUND:
+ _CESystem->swap_sound_master();
+ return true;
+ case POCKET_ACTION_RIGHTCLICK:
+ _CESystem->add_right_click(true);
+ return true;
+ case POCKET_ACTION_CURSOR:
+ _CESystem->swap_mouse_visibility();
+ return true;
+ case POCKET_ACTION_FREELOOK:
+ _CESystem->swap_freeLook();
+ return true;
+ case POCKET_ACTION_ZOOM_UP:
+ _CESystem->swap_zoom_up();
+ return true;
+ case POCKET_ACTION_ZOOM_DOWN:
+ _CESystem->swap_zoom_down();
+ return true;
+ case POCKET_ACTION_LEFTCLICK:
+ _CESystem->add_left_click(true);
+ return true;
+ case POCKET_ACTION_UP:
+ _CESystem->move_cursor_up();
+ return true;
+ case POCKET_ACTION_DOWN:
+ _CESystem->move_cursor_down();
+ return true;
+ case POCKET_ACTION_LEFT:
+ _CESystem->move_cursor_left();
+ return true;
+ case POCKET_ACTION_RIGHT:
+ _CESystem->move_cursor_right();
+ return true;
+ case POCKET_ACTION_QUIT:
+ {
+ GUI::MessageDialog alert("Do you want to quit ?", "Yes", "No");
+ if (alert.runModal() == GUI::kMessageOK)
+ _mainSystem->quit();
+ return true;
+ }
+ case POCKET_ACTION_BINDKEYS:
+ if (!keydialogrunning) {
+ keydialogrunning = true;
+ GUI::KeysDialog *keysDialog = new GUI::KeysDialog();
+ keysDialog->runModal();
+ delete keysDialog;
+ keydialogrunning = false;
+ }
+ return true;
+ }
+ return false;
+}
+
+bool CEActionsPocket::needsRightClickMapping() {
+ if (!_right_click_needed)
+ return false;
+ else
+ return (_action_mapping[POCKET_ACTION_RIGHTCLICK] == 0);
+}
+
+bool CEActionsPocket::needsHideToolbarMapping() {
+ if (!_hide_toolbar_needed)
+ return false;
+ else
+ return (_action_mapping[POCKET_ACTION_HIDE] == 0);
+}
+
+
+bool CEActionsPocket::needsZoomMapping() {
+ if (!_zoom_needed)
+ return false;
+ else
+ return (_action_mapping[POCKET_ACTION_ZOOM_UP] == 0 || _action_mapping[POCKET_ACTION_ZOOM_DOWN] == 0);
+}
+