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author | Cameron Cawley | 2019-11-10 16:34:25 +0000 |
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committer | Eugene Sandulenko | 2019-11-17 22:33:56 +0100 |
commit | f2b9f7bb76c041825bef1dcee3abf17d923898da (patch) | |
tree | 9ead87f005a086b6c1cb2cfe4e81d846e3e691dc /backends/platform/wince/CEActionsPocket.h | |
parent | c5a5e0f68a8d740f37f234e773988e8f58273466 (diff) | |
download | scummvm-rg350-f2b9f7bb76c041825bef1dcee3abf17d923898da.tar.gz scummvm-rg350-f2b9f7bb76c041825bef1dcee3abf17d923898da.tar.bz2 scummvm-rg350-f2b9f7bb76c041825bef1dcee3abf17d923898da.zip |
BACKENDS: Remove the Windows CE port
Diffstat (limited to 'backends/platform/wince/CEActionsPocket.h')
-rw-r--r-- | backends/platform/wince/CEActionsPocket.h | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/backends/platform/wince/CEActionsPocket.h b/backends/platform/wince/CEActionsPocket.h deleted file mode 100644 index f2952c059a..0000000000 --- a/backends/platform/wince/CEActionsPocket.h +++ /dev/null @@ -1,91 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef CEACTIONSPOCKET_H -#define CEACTIONSPOCKET_H - -#include "common/scummsys.h" -#include "common/system.h" -#include "common/str.h" -#include "gui/Key.h" -#include "gui/Actions.h" -#include "backends/graphics/wincesdl/wincesdl-graphics.h" - -#define POCKET_ACTION_VERSION 5 - -enum pocketActionType { - POCKET_ACTION_PAUSE = 0, - POCKET_ACTION_SAVE, - POCKET_ACTION_QUIT, - POCKET_ACTION_SKIP, - POCKET_ACTION_HIDE, - POCKET_ACTION_KEYBOARD, - POCKET_ACTION_SOUND, - POCKET_ACTION_RIGHTCLICK, - POCKET_ACTION_CURSOR, - POCKET_ACTION_FREELOOK, - POCKET_ACTION_ZOOM_UP, - POCKET_ACTION_ZOOM_DOWN, - POCKET_ACTION_MULTI, - POCKET_ACTION_BINDKEYS, - POCKET_ACTION_UP, - POCKET_ACTION_DOWN, - POCKET_ACTION_LEFT, - POCKET_ACTION_RIGHT, - POCKET_ACTION_LEFTCLICK, - - POCKET_ACTION_LAST -}; - -class OSystem_WINCE3; - -class CEActionsPocket : public GUI::Actions { -public: - // Actions - bool perform(GUI::ActionType action, bool pushed = true); - Common::String actionName(GUI::ActionType action); - int size(); - - static void init(); - void initInstanceMain(OSystem *mainSystem); - void initInstanceGame(); - - // Action domain - Common::String domain(); - int version(); - - // Utility - bool needsRightClickMapping(); - bool needsHideToolbarMapping(); - bool needsZoomMapping(); - - ~CEActionsPocket(); -private: - CEActionsPocket(const Common::String &gameid); - WINCESdlGraphicsManager *_graphicsMan; - bool _right_click_needed; - bool _hide_toolbar_needed; - bool _zoom_needed; - OSystem_WINCE3 *_CESystem; -}; - -#endif |