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authorKostas Nakos2006-07-01 08:13:46 +0000
committerKostas Nakos2006-07-01 08:13:46 +0000
commit6a8749ace05649fdf69593c76a75c322f34a5bfa (patch)
treeda214254c9ca56ded22af377fe0763ad73dd7bb5 /backends/platform/wince/CEActionsSmartphone.h
parent294dcea3ef063ee4ec95f3f418af4534445da1c6 (diff)
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move ce port to its new home
svn-id: r23366
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-rw-r--r--backends/platform/wince/CEActionsSmartphone.h82
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diff --git a/backends/platform/wince/CEActionsSmartphone.h b/backends/platform/wince/CEActionsSmartphone.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef CEACTIONSSMARTPHONE
+#define CEACTIONSSMARTPHONE
+
+//#ifdef WIN32_PLATFORM_WFSP
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+
+#include "wince-sdl.h"
+#include "gui/Key.h"
+
+#include "gui/Actions.h"
+
+#define SMARTPHONE_ACTION_VERSION 4
+
+enum smartphoneActionType {
+ SMARTPHONE_ACTION_UP = 0,
+ SMARTPHONE_ACTION_DOWN,
+ SMARTPHONE_ACTION_LEFT,
+ SMARTPHONE_ACTION_RIGHT,
+ SMARTPHONE_ACTION_LEFTCLICK,
+ SMARTPHONE_ACTION_RIGHTCLICK,
+ SMARTPHONE_ACTION_SAVE,
+ SMARTPHONE_ACTION_SKIP,
+ SMARTPHONE_ACTION_ZONE,
+ SMARTPHONE_ACTION_FT_CHEAT,
+ SMARTPHONE_ACTION_BINDKEYS,
+ SMARTPHONE_ACTION_KEYBOARD,
+ SMARTPHONE_ACTION_ROTATE,
+
+ SMARTPHONE_ACTION_LAST
+};
+
+
+class CEActionsSmartphone : public GUI::Actions {
+ public:
+ // Actions
+ bool perform(GUI::ActionType action, bool pushed = true);
+ String actionName(GUI::ActionType action);
+ int size();
+ static void init();
+ void initInstanceMain(OSystem *mainSystem);
+ void initInstanceGame();
+
+ // Action domain
+ String domain();
+ int version();
+
+ ~CEActionsSmartphone();
+ private:
+ CEActionsSmartphone();
+ bool _right_click_needed;
+ OSystem_WINCE3 *_CESystem;
+ };
+
+#endif
+
+//#endif