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authorCeRiAl2011-04-28 06:49:04 +0800
committerIsmail Khatib2011-05-18 06:04:25 +0800
commit70fdec6411f3754bf14285dd00b13461a3d868ad (patch)
tree8ab2017b6337f6b249561d2c3fe0151a6dc01410 /backends/platform/wince/CELauncherDialog.h
parente46f7dc1c02165bad9c7fae6a8fe1fc0a95d70d9 (diff)
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WINCE: Replace custom massadd with the global one (shows progress now)
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before).
Diffstat (limited to 'backends/platform/wince/CELauncherDialog.h')
-rw-r--r--backends/platform/wince/CELauncherDialog.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/wince/CELauncherDialog.h b/backends/platform/wince/CELauncherDialog.h
index 974b63c15d..ac84cd3e21 100644
--- a/backends/platform/wince/CELauncherDialog.h
+++ b/backends/platform/wince/CELauncherDialog.h
@@ -26,6 +26,7 @@
#include "base/plugins.h"
#include "common/fs.h"
#include "gui/launcher.h"
+#include "gui/massadd.h"
class CELauncherDialog : public GUI::LauncherDialog {
public:
@@ -33,7 +34,6 @@ public:
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
protected:
void addGame();
- void automaticScanDirectory(const Common::FSNode &node);
};
typedef GUI::LauncherDialog GUILauncherDialog;