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authorMax Horn2010-03-08 20:11:44 +0000
committerMax Horn2010-03-08 20:11:44 +0000
commitc554c8541e6b30fc4cf9bf858184cac8a5c8df1b (patch)
tree477297553f598b99773d9416bfa926cf648c5ed9 /backends/platform/wince/CEScaler.h
parent56bd4a6e18b8bf6a3a91ee07fc881493e7819816 (diff)
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WINCE: Rewrote SmartphoneLandscape scaler C version to match what the ARM assembler version does (untested)
svn-id: r48198
Diffstat (limited to 'backends/platform/wince/CEScaler.h')
-rw-r--r--backends/platform/wince/CEScaler.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/backends/platform/wince/CEScaler.h b/backends/platform/wince/CEScaler.h
index a51cd5528c..c93e1c66ca 100644
--- a/backends/platform/wince/CEScaler.h
+++ b/backends/platform/wince/CEScaler.h
@@ -32,11 +32,8 @@
#include "graphics/scaler/intern.h"
/**
- * This filter (down)scales the source image horizontally by a factor of 2/3
- * and vertically by 7/8. For example, a 320x200 image is scaled to 213x175.
- *
- * @note The ARM asm version seems to work differently ?!? It apparently scales
- * horizontally by 11/16. Thus a 320x200 image is scaled to 220x175.
+ * This filter (down)scales the source image horizontally by a factor of 11/16
+ * and vertically by 7/8. For example, a 320x200 image is scaled to 220x175.
*/
DECLARE_SCALER(SmartphoneLandscape);