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authorCameron Cawley2019-11-10 16:34:25 +0000
committerEugene Sandulenko2019-11-17 22:33:56 +0100
commitf2b9f7bb76c041825bef1dcee3abf17d923898da (patch)
tree9ead87f005a086b6c1cb2cfe4e81d846e3e691dc /backends/platform/wince/CEgui/GUIElement.cpp
parentc5a5e0f68a8d740f37f234e773988e8f58273466 (diff)
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BACKENDS: Remove the Windows CE port
Diffstat (limited to 'backends/platform/wince/CEgui/GUIElement.cpp')
-rw-r--r--backends/platform/wince/CEgui/GUIElement.cpp121
1 files changed, 0 insertions, 121 deletions
diff --git a/backends/platform/wince/CEgui/GUIElement.cpp b/backends/platform/wince/CEgui/GUIElement.cpp
deleted file mode 100644
index e33e7f7f9d..0000000000
--- a/backends/platform/wince/CEgui/GUIElement.cpp
+++ /dev/null
@@ -1,121 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "backends/platform/sdl/sdl-sys.h"
-
-#include "Toolbar.h"
-
-#include "SDL_ImageResource.h"
-
-namespace CEGUI {
-
-GUIElement::GUIElement(int x, int y, int width, int height) :
- _background(0), _drawn(false), _visible(true), _x(x), _y(y), _width(width), _height(height) {
-}
-
-bool GUIElement::setBackground(WORD backgroundReference) {
- _background = new SDL_ImageResource();
- if (!_background->load(backgroundReference)) {
- delete _background;
- _background = NULL;
- return false;
- }
- if (!_height && !_width) {
- _height = _background->height();
- _width = _background->width();
- } else if (_background->height() != _height || _background->width() != _width) {
- delete _background;
- _background = NULL;
- return false;
- }
- return true;
-}
-
-void GUIElement::move(int x, int y) {
- _x = x;
- _y = y;
-}
-
-bool GUIElement::draw(SDL_Surface *surface) {
- if (_background && !_drawn && _visible) {
- SDL_Rect rect;
-
- rect.x = _x;
- rect.y = _y;
- rect.w = _width;
- rect.h = _height;
-
- SDL_BlitSurface(_background->get(), NULL, surface, &rect);
-
- _drawn = true;
-
- return true;
- } else
- return false;
-}
-
-bool GUIElement::checkInside(int x, int y) {
- if (x >= _x && x <= _x + _width && y >= _y && y <= _y + _height)
- return true;
- else
- return false;
-}
-
-void GUIElement::setVisible(bool visibility) {
- if (visibility && !_visible)
- _drawn = false;
- _visible = visibility;
-}
-
-bool GUIElement::visible() {
- return _visible;
-}
-
-void GUIElement::forceRedraw() {
- _drawn = false;
-}
-
-bool GUIElement::drawn() {
- return _drawn;
-}
-
-int GUIElement::getX() {
- return _x;
-}
-
-int GUIElement::getY() {
- return _y;
-}
-
-int GUIElement::getWidth() {
- return _width;
-}
-
-int GUIElement::getHeight() {
- return _height;
-}
-
-GUIElement::~GUIElement() {
- delete _background;
-}
-
-} // End of namespace CEGUI