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authorKostas Nakos2006-07-01 08:13:46 +0000
committerKostas Nakos2006-07-01 08:13:46 +0000
commit6a8749ace05649fdf69593c76a75c322f34a5bfa (patch)
treeda214254c9ca56ded22af377fe0763ad73dd7bb5 /backends/platform/wince/CEgui/GUIElement.h
parent294dcea3ef063ee4ec95f3f418af4534445da1c6 (diff)
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move ce port to its new home
svn-id: r23366
Diffstat (limited to 'backends/platform/wince/CEgui/GUIElement.h')
-rw-r--r--backends/platform/wince/CEgui/GUIElement.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/backends/platform/wince/CEgui/GUIElement.h b/backends/platform/wince/CEgui/GUIElement.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef CEGUI_GUIELEMENT
+#define CEGUI_GUIELEMENT
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+#include "SDL.h"
+
+#include "SDL_ImageResource.h"
+
+namespace CEGUI {
+
+ class GUIElement {
+ public:
+ bool setBackground(WORD backgroundReference);
+ void setVisible(bool visibility);
+ virtual void forceRedraw();
+ virtual bool draw(SDL_Surface *surface);
+ virtual ~GUIElement();
+ void move(int x, int y);
+ int width();
+ int height();
+ int x();
+ int y();
+ virtual bool action(int x, int y, bool pushed) = 0;
+ bool visible();
+ bool drawn();
+ protected:
+ GUIElement(int x = 0, int y = 0, int width = 0, int height = 0);
+ bool checkInside(int x, int y);
+ bool _visible;
+ SDL_ImageResource *_background;
+ int _x;
+ int _y;
+ bool _drawn;
+ private:
+ int _width;
+ int _height;
+ };
+}
+
+#endif