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author | Cameron Cawley | 2019-11-10 16:34:25 +0000 |
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committer | Eugene Sandulenko | 2019-11-17 22:33:56 +0100 |
commit | f2b9f7bb76c041825bef1dcee3abf17d923898da (patch) | |
tree | 9ead87f005a086b6c1cb2cfe4e81d846e3e691dc /backends/platform/wince/CEgui/Panel.cpp | |
parent | c5a5e0f68a8d740f37f234e773988e8f58273466 (diff) | |
download | scummvm-rg350-f2b9f7bb76c041825bef1dcee3abf17d923898da.tar.gz scummvm-rg350-f2b9f7bb76c041825bef1dcee3abf17d923898da.tar.bz2 scummvm-rg350-f2b9f7bb76c041825bef1dcee3abf17d923898da.zip |
BACKENDS: Remove the Windows CE port
Diffstat (limited to 'backends/platform/wince/CEgui/Panel.cpp')
-rw-r--r-- | backends/platform/wince/CEgui/Panel.cpp | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/backends/platform/wince/CEgui/Panel.cpp b/backends/platform/wince/CEgui/Panel.cpp deleted file mode 100644 index 273d06a054..0000000000 --- a/backends/platform/wince/CEgui/Panel.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "Panel.h" - -namespace CEGUI { - -Panel::Panel(int interleave_first, int interleave) : Toolbar() { - _interleave = interleave; - _currentItem = interleave_first; -} - - -bool Panel::add(const String &name, const PanelItem *item) { - _itemsMap[name] = (PanelItem *)item; - _itemsMap[name]->move(_currentItem, _y + 10); - _itemsMap[name]->setPanel(this); - _currentItem += _interleave; - - return true; -} - -bool Panel::draw(SDL_Surface *surface) { - ItemMap::const_iterator iterator; - if (!_drawn && _visible) { - GUIElement::draw(surface); - for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator) { - ((GUIElement *)(iterator->_value))->draw(surface); - } - return true; - } else - return false; -} - -void Panel::forceRedraw() { - ItemMap::const_iterator iterator; - GUIElement::forceRedraw(); - for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator) - ((GUIElement *)(iterator->_value))->forceRedraw(); -} - -bool Panel::action(int x, int y, bool pushed) { - ItemMap::const_iterator iterator; - bool result = false; - if (!_visible || !checkInside(x, y)) - return false; - - for (iterator = _itemsMap.begin(); !result && iterator != _itemsMap.end(); ++iterator) - result = ((GUIElement *)(iterator->_value))->action(x, y, pushed); - return result; -} - -void Panel::clear() { - _itemsMap.clear(); -} - -Panel::~Panel() { - _itemsMap.clear(); -} - -} // End of namespace CEGUI |