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author | Kostas Nakos | 2006-10-21 11:12:46 +0000 |
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committer | Kostas Nakos | 2006-10-21 11:12:46 +0000 |
commit | a15885656db00a5013c01381f4f61cc8a442977b (patch) | |
tree | c58adc4b76f471d4bfe644b7cb7ca184a1e61ff5 /backends/platform/wince/CEkeys | |
parent | 10f2c7cc57708dca04b8e9d434440fc28f9177de (diff) | |
download | scummvm-rg350-a15885656db00a5013c01381f4f61cc8a442977b.tar.gz scummvm-rg350-a15885656db00a5013c01381f4f61cc8a442977b.tar.bz2 scummvm-rg350-a15885656db00a5013c01381f4f61cc8a442977b.zip |
Fix multiple simulated mouse key events bug (sync).
svn-id: r24403
Diffstat (limited to 'backends/platform/wince/CEkeys')
-rw-r--r-- | backends/platform/wince/CEkeys/EventsBuffer.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/backends/platform/wince/CEkeys/EventsBuffer.cpp b/backends/platform/wince/CEkeys/EventsBuffer.cpp index f89b851280..ca8c2eee58 100644 --- a/backends/platform/wince/CEkeys/EventsBuffer.cpp +++ b/backends/platform/wince/CEkeys/EventsBuffer.cpp @@ -53,7 +53,10 @@ namespace CEKEYS { bool EventsBuffer::simulateMouseLeftClick(int x, int y, bool pushed) { SDL_Event ev = {0}; + static bool state = false; + if (pushed == state) return 0; + state = pushed; ev.type = (pushed ? SDL_MOUSEBUTTONDOWN : SDL_MOUSEBUTTONUP); ev.button.button = SDL_BUTTON_LEFT; ev.button.x = x; @@ -63,7 +66,10 @@ namespace CEKEYS { bool EventsBuffer::simulateMouseRightClick(int x, int y, bool pushed) { SDL_Event ev = {0}; + static bool state = false; + if (pushed == state) return 0; + state = pushed; ev.type = (pushed ? SDL_MOUSEBUTTONDOWN : SDL_MOUSEBUTTONUP); ev.button.button = SDL_BUTTON_RIGHT; ev.button.x = x; |