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| author | Bluddy | 2011-04-28 17:06:03 +0300 |
|---|---|---|
| committer | Bluddy | 2011-04-28 18:02:07 +0300 |
| commit | 781e178df3c71441adf96c15c92edad6eab2b59d (patch) | |
| tree | cb8831f2a8b7c099ce9aa0dbf4d9a9addea06ff2 /backends/platform/wince/missing/assert.h | |
| parent | 78a0db127ab5ccbe53adf86dde1f040364ad3282 (diff) | |
| download | scummvm-rg350-781e178df3c71441adf96c15c92edad6eab2b59d.tar.gz scummvm-rg350-781e178df3c71441adf96c15c92edad6eab2b59d.tar.bz2 scummvm-rg350-781e178df3c71441adf96c15c92edad6eab2b59d.zip | |
TOON: Reduced fragmentation by using a fixed value for pathfinding allocation
Toon makes some rather big allocations for pathfinding, alternating between 3MB and 6MB). In small devices, this creates really bad fragmentation which can cause crashes. I set the size at a fixed 6MB.
Diffstat (limited to 'backends/platform/wince/missing/assert.h')
0 files changed, 0 insertions, 0 deletions
