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authorMax Horn2011-06-07 13:08:13 +0200
committerMax Horn2011-06-07 14:57:59 +0200
commit1fafb97d01bba33edf02446080c1f9ab2faddf2a (patch)
tree077733bca567b903358679ce34695378395bd2ba /backends/platform/wince/wince-sdl.cpp
parent997f0a190083d9fcca743c95e8aca03e261b0f1c (diff)
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WINCE: Remove dead code
Diffstat (limited to 'backends/platform/wince/wince-sdl.cpp')
-rw-r--r--backends/platform/wince/wince-sdl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 5b45e17973..9658720edc 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -389,7 +389,7 @@ void OSystem_WINCE3::initBackend() {
// Create the timer. CE SDL does not support multiple timers (SDL_AddTimer).
// We work around this by using the SetTimer function, since we only use
// one timer in scummvm (for the time being)
- _timer = _int_timer = new DefaultTimerManager();
+ _int_timer = new DefaultTimerManager();
//_timerID = NULL; // OSystem_SDL will call removetimer with this, it's ok
SDL_SetTimer(10, &timer_handler_wrapper);