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authorRobin Watts2009-08-21 22:29:28 +0000
committerRobin Watts2009-08-21 22:29:28 +0000
commit894635e91d7bdaa4517618a957441db016b2798b (patch)
treed6c6fa71c6661a1cc6682bce3cd6476a80ed4c32 /backends/platform/wince/wince-sdl.h
parentedc8ffdaba5756c37aa84be5b933bc238c759ec2 (diff)
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Attempt to fix builds that use the ARM screen column clear code; add new
bitdepth argument that was missing in ARM builds previously. Also fix a few warnings. Also fix the WinCE build which fails in the SDL init call with a missing bitdepth field. Untested at this point (build certainly gets further than before). Committing this seems reasonable, as it can't make it any worse :) svn-id: r43614
Diffstat (limited to 'backends/platform/wince/wince-sdl.h')
-rw-r--r--backends/platform/wince/wince-sdl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h
index deafde6d80..7b4d0f2b25 100644
--- a/backends/platform/wince/wince-sdl.h
+++ b/backends/platform/wince/wince-sdl.h
@@ -66,7 +66,7 @@ public:
void internUpdateScreen();
void setGraphicsModeIntern();
- void initSize(uint w, uint h);
+ void initSize(uint w, uint h, const Graphics::PixelFormat *format);
void initBackend();
// Overloaded from SDL backend (toolbar handling)