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author | Kostas Nakos | 2009-03-01 17:45:57 +0000 |
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committer | Kostas Nakos | 2009-03-01 17:45:57 +0000 |
commit | 1761e6bc990f49ba5ed048208f179b83329ae720 (patch) | |
tree | 65307b1bc023c0868e9be9198fd2f89bb872c168 /backends/platform/wince | |
parent | 9e7cf21ee857b86ebd3b4f2e62064a399fb26117 (diff) | |
download | scummvm-rg350-1761e6bc990f49ba5ed048208f179b83329ae720.tar.gz scummvm-rg350-1761e6bc990f49ba5ed048208f179b83329ae720.tar.bz2 scummvm-rg350-1761e6bc990f49ba5ed048208f179b83329ae720.zip |
modified patch in bug #2644574: fix build
svn-id: r39043
Diffstat (limited to 'backends/platform/wince')
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index e92f7549d7..5c383504e5 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -1757,8 +1757,7 @@ void OSystem_WINCE3::internUpdateScreen() { } Graphics::Surface *OSystem_WINCE3::lockScreen() { - // FIXME: Fingolfin asks: Why is undrawMouse() needed here? - // Please document this. + // Make sure mouse pointer is not painted over the playfield at the time of locking undrawMouse(); return OSystem_SDL::lockScreen(); } @@ -1931,7 +1930,7 @@ void OSystem_WINCE3::setMousePos(int x, int y) { void OSystem_WINCE3::internDrawMouse() { - if (_mouseDrawn || !_mouseVisible || !_mouseData) + if (!_mouseNeedsRedraw || !_mouseVisible || !_mouseData) return; int x = _mouseCurState.x - _mouseHotspotX; @@ -2016,15 +2015,15 @@ void OSystem_WINCE3::internDrawMouse() { SDL_UnlockSurface(_overlayVisible ? _overlayscreen : _screen); // Finally, set the flag to indicate the mouse has been drawn - _mouseDrawn = true; + _mouseNeedsRedraw = false; } void OSystem_WINCE3::undrawMouse() { assert (_transactionMode == kTransactionNone); - if (!_mouseDrawn) + if (_mouseNeedsRedraw) return; - _mouseDrawn = false; + _mouseNeedsRedraw = true; int old_mouse_x = _mouseCurState.x - _mouseHotspotX; int old_mouse_y = _mouseCurState.y - _mouseHotspotY; @@ -2166,9 +2165,6 @@ void OSystem_WINCE3::hideOverlay() { } void OSystem_WINCE3::drawMouse() { - // FIXME: Fingolfin asks: why is there a FIXME here? Please either clarify what - // needs fixing, or remove it! - // FIXME if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset() && !_usesEmulatedMouse) && !_forceHideMouse) internDrawMouse(); } |