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authorMax Horn2007-06-19 22:39:59 +0000
committerMax Horn2007-06-19 22:39:59 +0000
commitb51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f (patch)
tree45a838924ce55038021cd3c3d8760e80ff630f38 /backends/platform/wince
parentab9b9a1bf362e68f5f6a69462ef2b7c146e6e08f (diff)
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Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
Diffstat (limited to 'backends/platform/wince')
-rw-r--r--backends/platform/wince/wince-sdl.cpp10
-rw-r--r--backends/platform/wince/wince-sdl.h3
2 files changed, 10 insertions, 3 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 0ee6f6e60d..92012c7159 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -1587,9 +1587,15 @@ void OSystem_WINCE3::internUpdateScreen() {
_forceFull = false;
}
-bool OSystem_WINCE3::grabRawScreen(Graphics::Surface *surf) {
+Graphics::Surface *OSystem_WINCE3::lockScreen() {
+ // FIXME: Fingolfing asks: Why is undrawMouse() needed here?
+ // Please document this.
undrawMouse();
- return OSystem_SDL::grabRawScreen(surf);
+ return OSystem_SDL::lockScreen();
+}
+
+void OSystem_WINCE3::unlockScreen() {
+ OSystem_SDL::unlockScreen();
}
bool OSystem_WINCE3::saveScreenshot(const char *filename) {
diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h
index 41b71bba02..e74c438807 100644
--- a/backends/platform/wince/wince-sdl.h
+++ b/backends/platform/wince/wince-sdl.h
@@ -97,7 +97,8 @@ public:
void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
void showOverlay();
void hideOverlay();
- bool grabRawScreen(Graphics::Surface *surf);
+ Graphics::Surface *lockScreen();
+ void unlockScreen();
// GUI and action stuff
void swap_panel_visibility();