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author | Kostas Nakos | 2007-06-05 18:55:41 +0000 |
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committer | Kostas Nakos | 2007-06-05 18:55:41 +0000 |
commit | b6bc1ef9a6dff1d1a0f09f9331ee1b3ecb8736e0 (patch) | |
tree | c282c386de19099ae412be5c33fc4908ec547d91 /backends/platform/wince | |
parent | ab6fb8e9c3cd6853f23f7251e891c13da9472a33 (diff) | |
download | scummvm-rg350-b6bc1ef9a6dff1d1a0f09f9331ee1b3ecb8736e0.tar.gz scummvm-rg350-b6bc1ef9a6dff1d1a0f09f9331ee1b3ecb8736e0.tar.bz2 scummvm-rg350-b6bc1ef9a6dff1d1a0f09f9331ee1b3ecb8736e0.zip |
the FT cheat key is now called multi function key (pending commit for sucker punch in indy)
svn-id: r27111
Diffstat (limited to 'backends/platform/wince')
-rw-r--r-- | backends/platform/wince/CEActionsSmartphone.cpp | 10 | ||||
-rw-r--r-- | backends/platform/wince/CEActionsSmartphone.h | 2 |
2 files changed, 6 insertions, 6 deletions
diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index 042fc4bd55..081a2e6713 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -153,11 +153,11 @@ void CEActionsSmartphone::initInstanceGame() { // Zone _action_enabled[SMARTPHONE_ACTION_ZONE] = true; // Multi function key - _action_enabled[SMARTPHONE_ACTION_FT_CHEAT] = true; + _action_enabled[SMARTPHONE_ACTION_MULTI] = true; if (is_agi) - _key_action[SMARTPHONE_ACTION_FT_CHEAT].setAscii(SDLK_PAUSE); + _key_action[SMARTPHONE_ACTION_MULTI].setAscii(SDLK_PAUSE); else - _key_action[SMARTPHONE_ACTION_FT_CHEAT].setAscii(86); // shift-V + _key_action[SMARTPHONE_ACTION_MULTI].setAscii(86); // shift-V // Bind keys _action_enabled[SMARTPHONE_ACTION_BINDKEYS] = true; } @@ -179,7 +179,7 @@ bool CEActionsSmartphone::perform(GUI::ActionType action, bool pushed) { return true; case SMARTPHONE_ACTION_SAVE: case SMARTPHONE_ACTION_SKIP: - case SMARTPHONE_ACTION_FT_CHEAT: + case SMARTPHONE_ACTION_MULTI: EventsBuffer::simulateKey(&_key_action[action], false); return true; } @@ -189,7 +189,7 @@ bool CEActionsSmartphone::perform(GUI::ActionType action, bool pushed) { switch (action) { case SMARTPHONE_ACTION_SAVE: case SMARTPHONE_ACTION_SKIP: - case SMARTPHONE_ACTION_FT_CHEAT: + case SMARTPHONE_ACTION_MULTI: EventsBuffer::simulateKey(&_key_action[action], true); return true; case SMARTPHONE_ACTION_RIGHTCLICK: diff --git a/backends/platform/wince/CEActionsSmartphone.h b/backends/platform/wince/CEActionsSmartphone.h index 648d0ae4cf..590302ef26 100644 --- a/backends/platform/wince/CEActionsSmartphone.h +++ b/backends/platform/wince/CEActionsSmartphone.h @@ -45,7 +45,7 @@ enum smartphoneActionType { SMARTPHONE_ACTION_SAVE, SMARTPHONE_ACTION_SKIP, SMARTPHONE_ACTION_ZONE, - SMARTPHONE_ACTION_FT_CHEAT, + SMARTPHONE_ACTION_MULTI, SMARTPHONE_ACTION_BINDKEYS, SMARTPHONE_ACTION_KEYBOARD, SMARTPHONE_ACTION_ROTATE, |