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author | Kostas Nakos | 2009-08-04 12:19:30 +0000 |
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committer | Kostas Nakos | 2009-08-04 12:19:30 +0000 |
commit | c4001cb762008e842ee8e8bde31c95cef17cc72b (patch) | |
tree | dcf4b0f51df84382de896b599643b2e25d4423c3 /backends/platform/wince | |
parent | bcb0f07bce97f3f0d34120418a8cd02da98a2936 (diff) | |
download | scummvm-rg350-c4001cb762008e842ee8e8bde31c95cef17cc72b.tar.gz scummvm-rg350-c4001cb762008e842ee8e8bde31c95cef17cc72b.tar.bz2 scummvm-rg350-c4001cb762008e842ee8e8bde31c95cef17cc72b.zip |
support made engine
svn-id: r43035
Diffstat (limited to 'backends/platform/wince')
-rw-r--r-- | backends/platform/wince/CEActionsPocket.cpp | 5 | ||||
-rw-r--r-- | backends/platform/wince/CEActionsSmartphone.cpp | 5 |
2 files changed, 6 insertions, 4 deletions
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp index 78477863cf..45dbad12cc 100644 --- a/backends/platform/wince/CEActionsPocket.cpp +++ b/backends/platform/wince/CEActionsPocket.cpp @@ -134,6 +134,7 @@ void CEActionsPocket::initInstanceGame() { bool is_groovie = (gameid == "groovie"); bool is_tinsel = (gameid == "tinsel"); bool is_cruise = (gameid == "cruise"); + bool is_made = (gameid == "made"); GUI_Actions::initInstanceGame(); @@ -162,7 +163,7 @@ void CEActionsPocket::initInstanceGame() { } else if (is_cine || is_drascula || is_cruise) { _action_enabled[POCKET_ACTION_SAVE] = true; _key_action[POCKET_ACTION_SAVE].setKey(Common::ASCII_F10, SDLK_F10); // F10 - } else if (is_agi) { + } else if (is_agi || is_made) { _action_enabled[POCKET_ACTION_SAVE] = true; _key_action[POCKET_ACTION_SAVE].setKey(Common::ASCII_ESCAPE, SDLK_ESCAPE); } else if (is_parallaction) { @@ -178,7 +179,7 @@ void CEActionsPocket::initInstanceGame() { // Quit _action_enabled[POCKET_ACTION_QUIT] = true; // Skip - if (!is_cine && !is_parallaction && !is_groovie && !is_cruise) + if (!is_cine && !is_parallaction && !is_groovie && !is_cruise && !is_made) _action_enabled[POCKET_ACTION_SKIP] = true; if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_tinsel || is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula || is_tucker) diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index 2079af14a6..47733ae317 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -124,6 +124,7 @@ void CEActionsSmartphone::initInstanceGame() { bool is_groovie = (gameid == "groovie"); bool is_tinsel = (gameid == "tinsel"); bool is_cruise = (gameid == "cruise"); + bool is_made = (gameid == "made"); GUI_Actions::initInstanceGame(); @@ -145,7 +146,7 @@ void CEActionsSmartphone::initInstanceGame() { } else if (is_cine || is_drascula || is_cruise) { _action_enabled[SMARTPHONE_ACTION_SAVE] = true; _key_action[SMARTPHONE_ACTION_SAVE].setKey(Common::ASCII_F10, SDLK_F10); //F10 - } else if (is_agi) { + } else if (is_agi || is_made) { _action_enabled[SMARTPHONE_ACTION_SAVE] = true; _key_action[SMARTPHONE_ACTION_SAVE].setKey(Common::ASCII_ESCAPE, SDLK_ESCAPE); } else if (is_parallaction) { @@ -162,7 +163,7 @@ void CEActionsSmartphone::initInstanceGame() { _action_enabled[SMARTPHONE_ACTION_SKIP] = true; if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_tinsel || is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula || is_tucker || - is_groovie || is_cruise) + is_groovie || is_cruise || is_made) _key_action[SMARTPHONE_ACTION_SKIP].setKey(VK_ESCAPE); else _key_action[SMARTPHONE_ACTION_SKIP].setKey(KEY_ALL_SKIP); |