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authorKostas Nakos2009-08-04 12:19:30 +0000
committerKostas Nakos2009-08-04 12:19:30 +0000
commitc4001cb762008e842ee8e8bde31c95cef17cc72b (patch)
treedcf4b0f51df84382de896b599643b2e25d4423c3 /backends/platform/wince
parentbcb0f07bce97f3f0d34120418a8cd02da98a2936 (diff)
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support made engine
svn-id: r43035
Diffstat (limited to 'backends/platform/wince')
-rw-r--r--backends/platform/wince/CEActionsPocket.cpp5
-rw-r--r--backends/platform/wince/CEActionsSmartphone.cpp5
2 files changed, 6 insertions, 4 deletions
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp
index 78477863cf..45dbad12cc 100644
--- a/backends/platform/wince/CEActionsPocket.cpp
+++ b/backends/platform/wince/CEActionsPocket.cpp
@@ -134,6 +134,7 @@ void CEActionsPocket::initInstanceGame() {
bool is_groovie = (gameid == "groovie");
bool is_tinsel = (gameid == "tinsel");
bool is_cruise = (gameid == "cruise");
+ bool is_made = (gameid == "made");
GUI_Actions::initInstanceGame();
@@ -162,7 +163,7 @@ void CEActionsPocket::initInstanceGame() {
} else if (is_cine || is_drascula || is_cruise) {
_action_enabled[POCKET_ACTION_SAVE] = true;
_key_action[POCKET_ACTION_SAVE].setKey(Common::ASCII_F10, SDLK_F10); // F10
- } else if (is_agi) {
+ } else if (is_agi || is_made) {
_action_enabled[POCKET_ACTION_SAVE] = true;
_key_action[POCKET_ACTION_SAVE].setKey(Common::ASCII_ESCAPE, SDLK_ESCAPE);
} else if (is_parallaction) {
@@ -178,7 +179,7 @@ void CEActionsPocket::initInstanceGame() {
// Quit
_action_enabled[POCKET_ACTION_QUIT] = true;
// Skip
- if (!is_cine && !is_parallaction && !is_groovie && !is_cruise)
+ if (!is_cine && !is_parallaction && !is_groovie && !is_cruise && !is_made)
_action_enabled[POCKET_ACTION_SKIP] = true;
if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_tinsel ||
is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula || is_tucker)
diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp
index 2079af14a6..47733ae317 100644
--- a/backends/platform/wince/CEActionsSmartphone.cpp
+++ b/backends/platform/wince/CEActionsSmartphone.cpp
@@ -124,6 +124,7 @@ void CEActionsSmartphone::initInstanceGame() {
bool is_groovie = (gameid == "groovie");
bool is_tinsel = (gameid == "tinsel");
bool is_cruise = (gameid == "cruise");
+ bool is_made = (gameid == "made");
GUI_Actions::initInstanceGame();
@@ -145,7 +146,7 @@ void CEActionsSmartphone::initInstanceGame() {
} else if (is_cine || is_drascula || is_cruise) {
_action_enabled[SMARTPHONE_ACTION_SAVE] = true;
_key_action[SMARTPHONE_ACTION_SAVE].setKey(Common::ASCII_F10, SDLK_F10); //F10
- } else if (is_agi) {
+ } else if (is_agi || is_made) {
_action_enabled[SMARTPHONE_ACTION_SAVE] = true;
_key_action[SMARTPHONE_ACTION_SAVE].setKey(Common::ASCII_ESCAPE, SDLK_ESCAPE);
} else if (is_parallaction) {
@@ -162,7 +163,7 @@ void CEActionsSmartphone::initInstanceGame() {
_action_enabled[SMARTPHONE_ACTION_SKIP] = true;
if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_tinsel ||
is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula || is_tucker ||
- is_groovie || is_cruise)
+ is_groovie || is_cruise || is_made)
_key_action[SMARTPHONE_ACTION_SKIP].setKey(VK_ESCAPE);
else
_key_action[SMARTPHONE_ACTION_SKIP].setKey(KEY_ALL_SKIP);