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author | Marcus Comstedt | 2007-09-19 19:43:03 +0000 |
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committer | Marcus Comstedt | 2007-09-19 19:43:03 +0000 |
commit | 01ae76adeae4aad77e77daa590735089f8be3469 (patch) | |
tree | 9e95ce1045f3e19b456136e488bc4492784298dd /backends/platform | |
parent | 2ef85c9bf6a8bf0131438ba26a80a5ee50c6e049 (diff) | |
download | scummvm-rg350-01ae76adeae4aad77e77daa590735089f8be3469.tar.gz scummvm-rg350-01ae76adeae4aad77e77daa590735089f8be3469.tar.bz2 scummvm-rg350-01ae76adeae4aad77e77daa590735089f8be3469.zip |
KEYCODE_ENTER should be KEYCODE_RETURN, actually...
svn-id: r28972
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/dc/selector.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 4b9b904abb..334061f328 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -363,7 +363,7 @@ int gameMenu(Game *games, int num_games) event = handleInput(locked_get_pads(), mousex, mousey, shiftFlags); setimask(mask); - if (event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_ENTER || event==Common::KEYCODE_F5) { + if (event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_RETURN || event==Common::KEYCODE_F5) { int selected_game = top_game + selector_pos; for (int fade=0; fade<=256; fade+=4) { |