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author | Filippos Karapetis | 2007-06-08 14:45:25 +0000 |
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committer | Filippos Karapetis | 2007-06-08 14:45:25 +0000 |
commit | 1255681d0d4b52cd5a5d3b62666f6f3e2ab4e1de (patch) | |
tree | 2074abe2e1377ef9ca81e9f553cdfb95f1ee872b /backends/platform | |
parent | de1da3af5dec17518957b27aa032d5249f1c17d4 (diff) | |
download | scummvm-rg350-1255681d0d4b52cd5a5d3b62666f6f3e2ab4e1de.tar.gz scummvm-rg350-1255681d0d4b52cd5a5d3b62666f6f3e2ab4e1de.tar.bz2 scummvm-rg350-1255681d0d4b52cd5a5d3b62666f6f3e2ab4e1de.zip |
IHNM never sets scriptModuleNumber to 0 in Script::doVerb(). Now, all items will have the correct script assigned to them (e.g. the fruit at the fruit tree screen in Benny's chapter, the icon in the chapel in Ted's chapter etc)
svn-id: r27203
Diffstat (limited to 'backends/platform')
0 files changed, 0 insertions, 0 deletions