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authorMarcus Comstedt2011-04-20 22:30:01 +0200
committerMarcus Comstedt2011-04-20 23:46:44 +0200
commit21421d2e86cf44a3236dd39da847ee15b366d95f (patch)
tree89b571d0c1afcd91245c0b5d6f1695b372a9af73 /backends/platform
parenteb8b1a962b26ffe9af003a2045aade36734240cb (diff)
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DC: Move dynamic plugin handling into the platform
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/dc/Makefile2
-rw-r--r--backends/platform/dc/dc.h17
-rw-r--r--backends/platform/dc/dcmain.cpp3
-rw-r--r--backends/platform/dc/module.mk2
-rw-r--r--backends/platform/dc/plugins.cpp100
5 files changed, 119 insertions, 5 deletions
diff --git a/backends/platform/dc/Makefile b/backends/platform/dc/Makefile
index 637f474b4b..11d9421a0a 100644
--- a/backends/platform/dc/Makefile
+++ b/backends/platform/dc/Makefile
@@ -65,7 +65,7 @@ ENABLE_TOUCHE = $(ENABLED)
ENABLE_TUCKER = $(ENABLED)
OBJS := dcmain.o time.o display.o audio.o input.o selector.o icon.o \
- label.o vmsave.o softkbd.o dcloader.o cache.o dc-fs.o
+ label.o vmsave.o softkbd.o dcloader.o cache.o dc-fs.o plugins.o
MODULE_DIRS += ./
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index 76c4b8cfd2..f0c8c1f96c 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -31,6 +31,9 @@
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/fs/fs-factory.h"
#include "audio/mixer_intern.h"
+#ifdef DYNAMIC_MODULES
+#include "backends/plugins/dynamic-plugin.h"
+#endif
#define NUM_BUFFERS 4
#define SOUND_BUFFER_SHIFT 3
@@ -69,7 +72,11 @@ class DCCDManager : public DefaultAudioCDManager {
void updateCD();
};
-class OSystem_Dreamcast : private DCHardware, public BaseBackend, public PaletteManager, public FilesystemFactory {
+class OSystem_Dreamcast : private DCHardware, public BaseBackend, public PaletteManager, public FilesystemFactory
+#ifdef DYNAMIC_MODULES
+ , public FilePluginProvider
+#endif
+ {
public:
OSystem_Dreamcast();
@@ -250,6 +257,14 @@ public:
void logMessage(LogMessageType::Type type, const char *message);
Common::String getSystemLanguage() const;
+
+#ifdef DYNAMIC_MODULES
+ class DCPlugin;
+
+ protected:
+ Plugin* createPlugin(const Common::FSNode &node) const;
+ bool isPluginFilename(const Common::FSNode &node) const;
+#endif
};
diff --git a/backends/platform/dc/dcmain.cpp b/backends/platform/dc/dcmain.cpp
index bbd4f994f7..f9640130d3 100644
--- a/backends/platform/dc/dcmain.cpp
+++ b/backends/platform/dc/dcmain.cpp
@@ -33,7 +33,6 @@
#include <common/config-manager.h>
#include <common/memstream.h>
-#include "backends/plugins/dc/dc-provider.h"
#include "audio/mixer_intern.h"
@@ -336,7 +335,7 @@ int main()
g_system = &osys_dc;
#ifdef DYNAMIC_MODULES
- PluginManager::instance().addPluginProvider(new DCPluginProvider());
+ PluginManager::instance().addPluginProvider(&osys_dc);
#endif
scummvm_main(argc, argv);
diff --git a/backends/platform/dc/module.mk b/backends/platform/dc/module.mk
index c52ca1a474..9ab287c080 100644
--- a/backends/platform/dc/module.mk
+++ b/backends/platform/dc/module.mk
@@ -1,7 +1,7 @@
MODULE := backends/platform/dc
MODULE_OBJS := dcmain.o time.o display.o audio.o input.o selector.o icon.o \
- label.o vmsave.o softkbd.o dcloader.o cache.o dc-fs.o
+ label.o vmsave.o softkbd.o dcloader.o cache.o dc-fs.o plugins.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
diff --git a/backends/platform/dc/plugins.cpp b/backends/platform/dc/plugins.cpp
new file mode 100644
index 0000000000..7b07947847
--- /dev/null
+++ b/backends/platform/dc/plugins.cpp
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/scummsys.h"
+
+#if defined(DYNAMIC_MODULES)
+
+#include "backends/plugins/dynamic-plugin.h"
+#include "common/fs.h"
+
+#include "dcloader.h"
+
+
+class OSystem_Dreamcast::DCPlugin : public DynamicPlugin {
+protected:
+ void *_dlHandle;
+
+ virtual VoidFunc findSymbol(const char *symbol) {
+ void *func = dlsym(_dlHandle, symbol);
+ if (!func)
+ warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
+
+ // FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
+ // standard and POSIX: ISO C++ disallows casting between function pointers
+ // and data pointers, but dlsym always returns a void pointer. For details,
+ // see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
+ assert(sizeof(VoidFunc) == sizeof(func));
+ VoidFunc tmp;
+ memcpy(&tmp, &func, sizeof(VoidFunc));
+ return tmp;
+ }
+
+public:
+ DCPlugin(const Common::String &filename)
+ : DynamicPlugin(filename), _dlHandle(0) {}
+
+ bool loadPlugin() {
+ assert(!_dlHandle);
+ _dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
+
+ if (!_dlHandle) {
+ warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
+ return false;
+ }
+
+ bool ret = DynamicPlugin::loadPlugin();
+
+ if (ret)
+ dlforgetsyms(_dlHandle);
+
+ return ret;
+ }
+
+ void unloadPlugin() {
+ DynamicPlugin::unloadPlugin();
+ if (_dlHandle) {
+ if (dlclose(_dlHandle) != 0)
+ warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
+ _dlHandle = 0;
+ }
+ }
+};
+
+
+Plugin* OSystem_Dreamcast::createPlugin(const Common::FSNode &node) const {
+ return new DCPlugin(node.getPath());
+}
+
+bool OSystem_Dreamcast::isPluginFilename(const Common::FSNode &node) const {
+ // Check the plugin suffix
+ Common::String filename = node.getName();
+ if (!filename.hasSuffix(".PLG"))
+ return false;
+
+ return true;
+}
+
+#endif // defined(DYNAMIC_MODULES)